- Tracking all choices, keys, and achievements is essential for players aiming to explore every narrative branch Heartbeat in Thailand offers. Unlocking all routes and endings exposes the full story and rewards dedication with unique achievements.
- Chapter 1 sets the tone with critical choices that lock or unlock key items and determine several bad endings. Each selection here impacts your progress and what achievements become available.
- 1.1
- 1.2
- 1.3
- 1.4
- 1.4.1
- 1.4.2
- 1.4.3
- 1.4.4
- 1.5
- 1.6
- 1.6.1
- 1.7
- 1.7.1
- 1.8
- 1.9
- 1.10
- Chapter 2 Choices
- 2.1
- 2.1.1
- 2.1.2
- 2.2
- 2.3
- 2.4
- 2.5
- 2.6
- 2.7
- 2.8
- 2.9
- 2.10
- Chapter 3 Choices
- 3.1
- 3.1.1
- 3.2
- 3.3
- 3.3.1
- 3.4
- 3.5
- 3.5.1
- 3.5.2
- 3.6
- Return home proceeds to 3.6.3. I’m staying leads to 3.6.4.
- 3.6.2
- 3.6.3
- 3.6.4
- 3.7
- 3.8
- 3.9
- 3.10
- 3.11
- 3.12
- 3.13
- 3.14
- Chapter 4 Choices
- 4.1
- 4.2
- 4.2.1
- 4.2.2
- 4.2.3
- 4.2.4
- 4.2.5
- 4.2.6
- 4.3
- 4.3.1
- 4.3.2
- 4.3.3
- 4.4
- 4.4.1
- 4.4.2
- 4.4.3
- 4.4.4
- Offer Cigarette triggers a bad ending with achievement No Smoking . Cater to Tastes concludes the chapter.
- 4.4.6
- 4.5
- 4.5.1
- 4.5.2
- 4.5.3
- Chapter 5 Choices
- 5.1
- 5.2 (Nana Route)
- 5.2.1
- 5.3 (Xiao Shui Route)
- 5.4 (Shirley Route)
- 5.4.1
- 5.5 (Shen Man Route)
- 5.5.1
- 5.5.2
- 5.6 – Final Choices
- 5.6.1 (Nana)
- 5.6.2 (Xiao Shui)
- 5.6.3 (Shirley)
- 5.6.4 (Shen Man)
Heartbeat in Thailand immerses players in a gripping narrative where every decision can drastically alter the outcome. Navigating complex choices isn’t just about progressing the story, but also about unlocking hidden achievements and alternate endings that deepen your experience.
Tracking all choices, keys, and achievements is essential for players aiming to explore every narrative branch Heartbeat in Thailand offers. Unlocking all routes and endings exposes the full story and rewards dedication with unique achievements.
This comprehensive walkthrough covers all choices, keys, and achievements in Heartbeat in Thailand. Following this guide will allow you to unlock 100% completion, including every branching path, bad ending (BE), and hidden achievement.
Chapter 1 sets the tone with critical choices that lock or unlock key items and determine several bad endings. Each selection here impacts your progress and what achievements become available.


1.1
- Follow her leads to a bad ending and unlocks the achievement Don’t Tell Strangers.
- Don’t follow her grants you a key essential for further progress.
1.2
- Go Home continues the story normally.
- Wat Arun grants a key item.
- Shopping always rewards you with Translation Glasses regardless of the choice.
1.3
- Reject Porn results in a key for your inventory.
- Don’t Waste unlocks the achievement Too Frugal.
1.4
- Relax a bit progresses the story to section 1.4.1.
- Wash up and sleep gives a key, earns the achievement One Step Ahead, and moves you forward to section 1.5.
1.4.1
- Agree leads to section 1.4.2.
- Refuse grants a key and advances to section 1.5.
1.4.2
- Drink alcohol takes you to section 1.4.3.
- Play something sophisticated rewards a key and proceeds to section 1.4.4.
1.4.3
- Drink with mouth leads to a bad ending and the achievement Gentle Land Hero’s Tomb.
- Drink in ditch triggers a bad ending.
- Stop drinking gives a key and continues to section 1.5.
1.4.4
- Don’t kiss her rewards a key and moves forward to 1.5.
- Kiss her results in a bad ending.
1.5
- Go in and look continues the storyline directly.
- Turn away nets a key for your collection.
1.6
- Self-deception advances to 1.6.1.
- Admit gives a key and moves to 1.7.
1.6.1
- Hide under blankets provides a key and leads to 1.7.
- Hold breath progresses to 1.7 without a key.
1.7
- I disagree gives a key and flows into section 1.8.
- Bargain leads to 1.7.1.
1.7.1
- Kiss continues to 1.8.
- Tell me lotto numbers results in a bad ending and achievement Trapper Trap.
1.8
- Confront pushes the narrative forward.
- Secretly call police initiates a secretive response.
1.9
- Utter humiliation progresses narrative without reward.
- Hidden Corners offers a key item.
- Disguise continues storyline with thematic implications.
1.10
- Show dance moves follows plot sequences normally.
- Demonstrate martial arts rewards a key within the story.
Result: Completing Chapter 1 nets you 15 keys and 5 achievements, setting a solid foundation for later progression.
Chapter 2 Choices

2.1
- Self-preservation sends you on a careful path through 2.1.1.
- Real men don’t back down grants a key and leads to 2.1.2.
2.1.1
- Help others succeed triggers a bad ending with the achievement Gun King.
- Strong refusal rewards a key and advances to 2.2.
2.1.2
- Strong refusal gives a key moving to 2.2.
- Pretend to cooperate leads to a bad ending and achievement Say One Thing and Mean Another.
2.2
- Agree → [Get Key]
- Refuse → BE + Achievement Those in Power Are Confused
(Note: The Refuse BE requires letting her drink earlier. If you drink, then Refuse here, it will progress without unlocking the achievement.)
2.3
- Grab watering can continues the storyline.
- Block water with body rewards a key.
2.4
- Pass QTE x2 leads to further progression.
- Fail QTE still grants a key. These QTEs have alternate scenarios.
2.5
- Ask Shen Man for help provides a key for progress.
- Call police activates an alternate route.
2.6
- Draw on ankle yields a key.
- Draw thigh progresses without key reward.
- Draw on chest follows story without key.
2.7
- Hawaiian Style proceeds normally.
- JK Style grants a key.
- Punk Style occurs later, so pick previous styles first.
2.8
- Keep searching triggers a bad ending and unlocks A Good Balance Between Tension and Relaxation.
- Soak in hot spring provides a key for ongoing progress.
2.9
- Let Xiao Shui wipe rewards a key.
- Help Xiao Shui wipe continues the narrative.
2.10
- Endure a bit longer leads to a bad ending and achievement Patience Makes Your Energy Stronger.
- Can’t hold back supplies a key moving forward.
Result: Chapter 2 gives you 14 keys and 5 achievements, diversifying your options for the story’s middle act.
Chapter 3 Choices

3.1
- I agree to be your husband grants a key and leads to 3.1.1.
- I refuse triggers a bad ending and achievement Solid as a Rock. This occurs if Shen Man was refused previously.
3.1.1
- Watch a while longer x2 rewards a key.
- Remembered continues depending on Chapter 2 decisions.
3.2
- Hold hands continues the scene.
- Butt follows normal progression.
- Waist grants a key.
3.3
- Great progresses to 3.3.1.
- I’m still a virgin grants a key and moves to 3.4.
3.3.1
- Take initiative advances the scene.
- Wait passively continues the story.
3.4
- Business Suit progresses without key.
- Elegant Gown grants a key.
- Simple Sweater progresses story; equip Elegant Gown last.
3.5
- Ignore her moves to 3.6.
- Follow and see grants a key and leads to 3.5.1.
3.5.1
- Not my business continues story to 3.5.2.
- I’m here to poop grants a key and flows to 3.7.
- Force a kiss also advances to 3.7.
3.5.2
- I’m staying triggers a bad ending with achievement Stand Tall and Proud.
- Return home ends the story.
3.6
- Endure humiliation rewards a key and proceeds to 3.6.1.
- Ignore him flows to 3.6.2, with scenes shifting based on prior bar visits.
Return home proceeds to 3.6.3. I’m staying leads to 3.6.4.
- Won’t eat grants a key advancing to 3.7.
- You know your place moves to 3.6.2.
3.6.2
- Return home → 3.6.3
- I’m staying → 3.6.4
3.6.3
- Help her → [Get Key] – End
- Leave her be – End
(Achievements: Keeping Oneself Safe if you skipped the bar in Ch.1; Lost in the East if you went.)
3.6.4
- Help her → BE
- Leave her be → BE
3.7
- Jealous?
- Wife’s orders → [Get Key]
3.8
- [Get Key]
- Investigate the 4 locations → [Get Key]
3.9
- Do the splits
- Backbend
3.10
- Different worlds → BE + Achievement One Hundred Years of Solitude
- If heaven cares → [Get Key]
3.11
- Ask the Ouija → [Get Key]
- Lock lips
3.12
- Scare her
- Subdue her → [Get Key]
3.13
- Ear cleaning
- Foot massage → [Get Key]
3.14
- Mouth-to-mouth
- Chest compressions
Result: Chapter 3 completion = 18 Keys + All Achievements
Chapter 4 Choices

4.1
- Go to White Tiger Club → [Get Key x2] → 4.2
- Go to Hospital → [Get Key] → 4.3
- Find uncle → [Get Key] → 4.4
- Meet investors → [Get Key] → 4.5
4.2
- Send him away → BE + Achievement Don’t Panic in Times of Crisis
- Bribe him → [Get Key] → BE
- Make up an excuse → 4.2.1
4.2.1
- Call her
- Listen a bit longer
(Listening twice triggers BE + Achievement Are You Still Listening?)
4.2.2
- [Get Key]
- Hide under sofa
- Hide behind screen
4.2.3
- Check it out → [Get Key] → 4.2.4
- Keep waiting → 4.2.5
4.2.4
- Refuse → [Get Key] → Chapter End
- Save her → 4.2.6
4.2.5
- Escape → End + Achievement Escape
- Take the Fall → Good End + Achievement A Better Tomorrow
4.2.6
- Leave → End + Achievement Substituting One Thing for Another
- Stay → Good End + Achievement Are You Okay
4.3
- Nana’s boyfriend
- Nana’s classmate → [Get Key]
- [Get Key]
4.3.1
- Bet big
- Bet small → [Get Key]
4.3.2
- Bet big
- Bet small
4.3.3
- Pass QTE → [Get Key x2] → Chapter End
- Fail QTE → BE + Achievement Nine out of Ten Gambling Scams
4.4
- Ask Xiao Shui to untie you
- Untie Xiao Shui → [Get Key]
4.4.1
- Still a virgin
- Failed to protect you → [Get Key]
4.4.2
- Rope leads to a bad ending and achievement Anti-Jackie Chan Device.
- Rock triggers a bad ending and achievement Wild Beauty.
- Xiao Shui’s Hairpin gives a key.
4.4.3
- Pass QTE
- Fail QTE → BE + Achievement Try Again
4.4.4
- Ye Feng Disguise grants a key and moves to 4.4.5.
- Xiao Shui Disguise leads to 4.4.6.
Offer Cigarette triggers a bad ending with achievement No Smoking . Cater to Tastes concludes the chapter.
- Offer Cigarette → BE + Achievement No Smoking
- Cater to Tastes → Chapter End
4.4.6
- Pretend Sick gives a key and ends the chapter.
- Disarm Barehanded results in a bad ending and achievement Bravest of the Three Armies.
4.5
- Refute
- Admit
4.5.1
- Prove by action → Good End + Achievement Feeling Lost
- I don’t kill → [Get Key]
4.5.2
- Agree with Shen Man → Good End
- Speak your mind → [Get Key]
4.5.3
- Shen Man’s Upstairs → Chapter End
- You are on top → Chapter End
Result: Chapter 4 completion = 21 Keys + 13 Achievements
Chapter 5 Choices

5.1
- Save Nana → 5.2
- Save Xiao Shui → 5.3
- Save Shirley → 5.4
- Save Shen Man → 5.5
5.2 (Nana Route)
- Physical Attack → [Get Key] → Returns to 5.1
- Magic Attack → 5.2.1
5.2.1
- Pass QTE → Returns to 5.1
- Fail QTE → [Get Key] → BE + Achievement Be Careful of Hypoxia
5.3 (Xiao Shui Route)
- Pass QTE → Returns to 5.1
- Fail QTE → BE + Achievement Shooting Warning
(Hint: 1, 3, 4 on left; 2, 5, 6 on right to pass.)
5.4 (Shirley Route)
- Vegetable Basket
- Frying Pan → BE + Achievement Be Careful of Burns
5.4.1
- Durian Shell → [Get Key] → Returns to 5.1
- Disarm Barehanded → Returns to 5.1
5.5 (Shen Man Route)
- Pass QTE → 5.5.1
- Fail QTE → BE
(Drag first, then click the fist inside the circle to succeed.)
5.5.1
- Pass QTE → [Get Key] → 5.5.2
- Fail QTE → BE + Achievement No Martial Ethics
5.5.2
- Use Yoga Ball → Returns to 5.1
- Use Hairpin → [Get Key] → Returns to 5.1
(Note: After rescuing all four girls, proceed to 5.6 instead of looping to 5.1.)
5.6 – Final Choices
- Tackle Nana → 5.6.1
- Tackle Xiao Shui → 5.6.2
- Tackle Shirley → [Get Key] → 5.6.3
- Tackle Shen Man → 5.6.4
- No Response → End + Achievement True Hero
5.6.1 (Nana)
- Clean Break → End + Achievement Forget Each Other in the World
- Reunite → [Get Key] → End + Achievement Troublemaker
5.6.2 (Xiao Shui)
- Let Xiao Shui wash → End
- I’ll wash → [Get Key] → End
(Both choices unlock Achievement What More Could One Ask For?)
5.6.3 (Shirley)
- Return to Country ends the game with the achievement Simplicity is Truth.
- I Don’t Care ends the game with Mission: Impossible.
5.6.4 (Shen Man)
- Handle On-Site ends the chapter.
- Change Location grants a key and unlocks achievement Substituting One Thing for Another.
Result: Chapter 5 completion awards 11 keys and 11 achievements, culminating your journey in Heartbeat in Thailand with every valuable reward accounted for.

