A Lesson in Persistence From Deathgarden: Bloodharvest

Persistence pays off. If there’s any phrase we can use to describe Behavior Interactive’s reboot of the already-in-early-access Deathgarden, it’s that. What floundered on release as yet another asymmetrical multiplayer excursion has been reborn as a game that has some serious competitive potential. The premise, at first glance, is very similar to Behavior Interactive’s Dead by Daylight – a group of players competes against one. Deathgarden opts for one additional slot in the group of players, pushing it to 5 v 1 over Dead by Daylight’s 4 v 1. While the change might not seem that drastic on paper, in […]

 VR’s Place in the Digital Realm – Not a Killer: A Peripheral

It’s safe to say that the hype over VR headsets being the console/handheld/pc/anything killer has finally died. The Oculus Rift and the HTC Vive are still alive and kicking, with both now effectively into their second generation of hardware, but both at a place in the games industry than many would have thought simply impossible merely years ago. Let’s face the music folks, VR a peripheral. Before you scramble to pick up your pitchforks, let us be the first to tell you that we are not utilizing the term “peripheral” in a disparaging fashion. What we mean is that a […]

The Importance of Distraction in Persistent Online Games

It sounds preposterous, doesn’t it? To have distractions within the very game world that exists purely for the sole purpose of distraction. And yet, it’s true. Saving the world time and again can be tiresome business – and the worlds that don’t offer their heroes a chance to take a break and indulge in the finer things of virtual life find themselves with a populace festering with insurmountable burnout. There are many approaches to the topic of distraction in MMOs – and all work to varying degrees of efficacy. Most fascinating, however, is how the structure of the base game […]

The MMO Didn’t Go Didn’t Die – It Merely Moved

During the 00’s global phenomenon of MMOs rising from a once cult-like following mega-hits like World of Warcraft, the MMO genre went through some incredibly accelerated growing pains. Wild speculation as to the future of the genre flew abound. Now, nearly two decades since the explosion, some are right to think it died. Many titles went live and died in that time, the time which so many look back to nostalgically as “The Golden Age” And yet it can be argued, somewhat ironically, that the “Golden Age” of the MMO genre is now, not then. For while we see far fewer […]

Dota 2 – The King of Negativity 

Of all the video game genres, the MOBA – and subsequently DOTA – continues to prove to be one of the most interesting. Originating in the hallowed halls of Warcraft III’s custom game servers, the rise of Defense of the Ancients is now forever etched into the annals of MOBA history – but is it a story that has gone sour? Multiplayer Online Battle Arena games have enjoyed some of the best time in the eSports limelight for years now. DOTA 2 and League of Legends pull in the largest and hungriest crowds around, and with good reason: tuning in […]

Is Game Streaming the Future?

The dream of game-streaming as the primary way for gamers to consume their favorite IPs has been a long time coming. But is it a potential reality? Or merely a pipe dream? With the announcement of Stadia, Google has officially come forth as the first Tech behemoth to build a new platform focused on game-streaming from the ground up. There’s now enough info out in public for us to weight the pros and cons of such a potential platform. First thing’s first, though: is game-streaming something that a global playerbase would even desire? Although the ubiquity of internet access has […]

The Continued Glory Of Planeside 2

Nearly 7 years ago, something incredible began. Then-Sony Online Entertainment released the sequel to the groundbreaking MMOFPS, Planetside. The first Planetside offered something that had never been done before: a three-way battle for dominance across massive (for the time) alien worlds with the promise of glory and dominance. Planetside 2 offers the same, but on a much, much, grander scale. However, things haven’t been smooth sailing since launch. It may sound strange, but Planetside 2 is a textbook example of just how much relentless support can improve a game. The Planetside 2 of today may look incredibly similar to those […]

The Elder Scrolls Online Finally Achieves Its Potential

It may have been a rocky road, but we can say with confidence that The Elder Scrolls Online is finally the best way to explore the lands, cultures, and peoples of Tamriel. Now, five years after its initial launch ESO has finally come into its own with a level of quality that rivals even most Bethesda games. And by that, we mean that it’s virtually bug-free. It seems like a strange boon to lead with, but it’s true. Although there is much, much more to the game than just the technical nitty-gritty, it’s with a sigh of deep appreciation that […]

Is The Sinking City the Lovecraft We’ve Always Wanted?

Lovecraft and gaming. The two go practically together. Even just a cursory look at how many spin-offs, honorific adaptations, and straight copies of H.P. Lovecraft’s enduring works show a proclivity for other creatives to tap into his wonderfully weird world of oddities and insanity. Unfortunately, inclusion does not mean precision – and the gaming realm is rife with instances where Lovecraftian themes have been implemented so poorly they may as well have not been included at all. Frogwares’ The Sinking City looks like it’s aiming everything in is arsenal to prove that it can rise above the rabble and do […]

Learning: The Fine Balance Between Hand-Holding and Utter Neglect

When you’re learning something new, do you refer to have someone show you all the ropes first and load yourself up to the brim on theory before jumping in? Or do you favor going at it alone – spending some quality one-on-one time with it? If you think coming to an answer on that question is difficult, take a moment and realize that there are individuals whose entire careers revolve around determining at precisely what interval they need to stop holding your hand and thrust you out into whatever wonderful virtual world you’ve gone ahead and thrown yourself into. Sometimes, […]