Running Through RUINER

Your brother has been kidnapped. Find those who are responsible and erase them, RUINER. That’s the premise of the shoot-em-up / smash-em-up set in a gritty Neo-Tokyo amine-inspired cult vibe. Playing as a nameless anti-hero with an LED mask that functions as the only way to clue in on what he’s thinking and feeling, RUINER takes you through some of the most brilliant and hyper-violent levels that have graced the gaming realm quite some time. On the surface, RUINER offers much in the way of aesthetic service to the player – but it’s only once you’ve undergone the compulsory introductory […]

What’s Left For Assassin’s Creed?

Over a decade of parallel storylines, a plethora or historical settings, and more protagonists than you can shake a stick at. The Assassin’s Creed franchise has it all. And yet, we can’t help but feel that Ubisoft’s massive franchise is fated to retread past ground. Before the restructured framework of Origins took place, the franchise was in a bit of a rut. The player base was suffering from annual release fatigue, the storyline became more or less the exact same thing through every installation, with only the locales and characters changing. By the time Syndicate released, players felt as if […]

Diablo – Out On a Limb and a Lifeline

Hack, slash, slaughter, survive – oh, and don’t forget loot. What would Diablo be if not for the loot? Diablo has held a special place in the hearts of gamers for generations. With quick, responsive, and intuitive combat married to the infinite progression of seeking the next best piece of gear or higher tier of demon to slay, it’s no wonder that fans from all over the globe have been flocking to Blizzard to stock up on a plethora of potions and town portal scrolls. Why, then, does Blizzard seem so deaf to the wants of the community? By now, […]