The Cadence of Hyrule

If you haven’t gotten around to playing Crypt of the Necrodancer, stop what you’re doing right now and get on it. For if you want to fully appreciate what’s coming this way, you need to experience its origin. Back already? Good. Because it’s time to say hello to Cadence of Hyrule. Released in 2015, Crypt of the Necrodancer offered up an ingenious way of combing rhythm games and procedurally-generated dungeon dwellers. A good genre-fusion can be tricky to pull off. It requires cherry-picking the most successful elements from established criteria and hoping that the prototype fleshes out into something formidable. Thankfully, […]