Why Did Rage 2 Fall Short of Expectations?

Ahead of the launch, Rage 2 was hyped as one of this year’s major releases. The post-apocalyptic shooter had all the elements of a monumental title, from some of the best studios associated with the genre.  Rage 2 did top the UK charts at launch but in an admittedly mediocre week. With an eight-month-old FIFA 19 sitting just two places lower in third. It was also less than a quarter of the sales of the original Rage from 2011.  With a largely positive critical reception, we delve into the mystery of Rage 2 and where the game may have fallen […]

Could Far Cry Usher in a New Dawn For A Colourful Apocalypse?

Ubisoft continued their trend of spin-off releases in the Far Cry series recently with their latest entry, New Dawn. Despite an apparent decline in the series and the less than stellar sales figures for Far Cry 5. New Dawn takes place in the same map as Far Cry 5 but is set after the events of the main game. For anyone still playing Far Cry 5 look away now because, spoiler alert, everything gets nuked. That is the canonical ending as well with New Dawn taking place 17 years later in the recently irradiate Hope County. There are some changes […]

Can The Outer Worlds Take Over Fallout’s Post-Apocalyptic Mantle?

Fallout 76 was one of the biggest disappointments of the gaming world last year. The hotly anticipated multiplayer entry into the popular franchise was released in a broken state that turned away many players. The outdated engine, graphics and the absence of a narrative have put the series’ future in jeopardy. And the news gets worse for Bethesda. As two of the original Fallout developers have now created their own take on the genre. The Outer Worlds is scheduled for release this year and serves as a love letter to everything that made the old Fallout entries great. The game […]

How do Bethesda Solve The Problem of Fallout 76?

After an excellent November for the big-name developers, one studio left themselves playing catch up. Bethesda’s hotly anticipated Fallout 76 has dropped to plentiful criticism from fans and critics alike. The online-only Fallout 76 has been panned for poor graphics, broken AI and game breaking bugs. There has also been a less favourable reception for the new narrative told through recordings and terminals. A huge 47gb patch was already released by Bethesda in attempt to cover ground but the game still doesn’t deliver. It’s a very troubling release period for Bethesda as the game is dependant on a stream of […]

Fallout 76: It Took Multiplayer to Create a True Lone Wander

One of the primary concern for Fallout players ahead of Fallout 76 is that multiplayer would fundamentally change the game. The series thrived off of isolation and solidarity typified by the Lone Wanderer character. An ideal aesthetic for the post-apocalyptic series, and a significant drawing point for many fans. The concern about moving the series to an MMO style then was that too many cooks would spoil the broth. Multiple player characters would undermine the emotional hook of the narrative and produce abundant griefing. Oh, the irony. Turns out the biggest failing (amongst many) of Fallout 76 is how empty […]

Post-Apocalyptica: Why We Love The End Of The World

Environmental collapse, complete social disintegration, ruins — ruins everywhere. How did we become so obsessed with the end of the world? If anyone unfamiliar with the medium tuned into watch gaming’s largest exhibition show, E3, in June, they’d be forgiven for thinking all games take place a few cataclysmic minutes after midnight. Of course, developers do try reimagine the end of the world. There are various shades of annihilation: the nuclear armageddon, set amidst the rubble of modernity; the resource-stripped Earth, now made up of endless desert; the post-pandemic landscape, where viruses ravage bodies and brains. When it comes to […]

Immersion in Gaming: The Tools That Keep Us Coming Back

The idea of immersion in gaming is a concept that has plagued developers for decades. What exactly consists of a truly immersive experience, crossing the line between voyeur and player? A want to make the audience feel more a part of the narrative than ever before is a key driving factor behind game design. There is a menagerie of tools at the disposal of developers, but how much do we really pay attention? And how relevant are they in our choice of game? You’re The Star Like any good narrative, video game stories often revolve around a central protagonist, that […]