Counter Strike Global Offensive: The Comeback

Counter-Strike: Global Offensive went free-to-play and had an official Battle Royale mode added to the game last month. Long-time fans of the franchise were initially both confused and highly sceptical, but new numbers show that the game was played by over 20 million people in December alone, which is the all-time record. What does this new direction mean for the classic shooter? What is the thought process behind it from Valve’s side? Danger Zone There is no shortage of Battle Royale games. As we head into 2019, the genre is still as hot as ever, but few expected Counter-Strike to […]

A Blast from the Past – Exploring the Revival of Old School RuneScape

When we think of the most popular games of 2018, the ones that dominate our thoughts are typically those that sport the largest amount of graphical fidelity, or the biggest esports following. And yet, there is a “newcomer” that is quietly growing its player population: RuneScape. Initially released in 2001, RuneScape became the quintessential game for MMO newcomers to get their feet wet. Its low graphical fidelity married with deep content and progression systems were the perfect combination for a fledgeling generation of gamers to interact in what was one of the earliest 3D online worlds. Over the years, the […]

What Do Gamers Make Of Sony’s Fortnite Cross-Platform Policy?

Boasting millions of concurrent players and even a Twitch stream with Drake, Fortnite is a game that has connected a huge and varied audience. Yet PS4 players are still missing out on the full experience. It’s been a big week for Fortnite, marking one year since its initial release by surpassing $1billion in revenue. First teased by Epic in 2011, the game now feels like an overnight success story seven years in the making. The ever-evolving title has become the new titan of the Battle Royale genre and a symbol of the possibilities of free-to-play and cross-platform gaming. It has […]