The Cadence of Hyrule

If you haven’t gotten around to playing Crypt of the Necrodancer, stop what you’re doing right now and get on it. For if you want to fully appreciate what’s coming this way, you need to experience its origin. Back already? Good. Because it’s time to say hello to Cadence of Hyrule. Released in 2015, Crypt of the Necrodancer offered up an ingenious way of combing rhythm games and procedurally-generated dungeon dwellers. A good genre-fusion can be tricky to pull off. It requires cherry-picking the most successful elements from established criteria and hoping that the prototype fleshes out into something formidable. Thankfully, […]

The Brilliance of Tetris 99

With the astronomical popularity of battle royale games, it was only a manner of time before all of the big publishers threw in their variant to stake their claim. So far, BR can be found on every major gaming platform – but there was always one publisher that was missing: Nintendo. And now, they’ve shown up with their very own BR variant of… Tetris? Announced as a free-to-play title offered to Nintendo Switch Online subscribers, Tetris 99 is perhaps one of the most refreshing, challenging, and downright insane versions of Tetris ever offered to the public. The premise is simple, […]

Has the RTS Genre Gone the Way of the Dinosaur?

It seems that only yesterday we were enthralled with the prospect of irreparably ruining our surrounding ecology purely for the purpose of acquiring enough materials to dominate our opponents, and now…? Well, the battlefield lies barren. That’s not to say that there aren’t new entries to the RTS foray out on the market these days, but it does seem nigh-impossible to throw a shoe into the crowd and not hit a disgruntled fan at how little prevalence the genre holds in today’s market. This perception, however, requires deeper analysis. Did the genre EVER hit the highs that some of its […]

Battlefield V – Post Launch, Reception, and What’s Next

Out in the open, and happily chugging along. That’s one of the best things that we can say about EA’s most recent entry into its long-lauded Battlefield franchise. In a line-up like 2018, it’s kind of hard to not feel that way. The name of the game for many big-budget publishers continues to be first-person shooters – and it’s easy to see why. But why not mix it up a little? Perhaps therein lies the biggest challenge that Battlefield V faces – it feels at times a lot like more of the same. When Battlefield 1 dropped, it was hard […]

Running Through RUINER

Your brother has been kidnapped. Find those who are responsible and erase them, RUINER. That’s the premise of the shoot-em-up / smash-em-up set in a gritty Neo-Tokyo amine-inspired cult vibe. Playing as a nameless anti-hero with an LED mask that functions as the only way to clue in on what he’s thinking and feeling, RUINER takes you through some of the most brilliant and hyper-violent levels that have graced the gaming realm quite some time. On the surface, RUINER offers much in the way of aesthetic service to the player – but it’s only once you’ve undergone the compulsory introductory […]

Delve Into Darkest Dungeon

For many in the digital generation, spelunking through dungeons in search of treasure and glory has always been a favourite pastime. Even when pen-and-paper D&D was the only option for truly immersive dungeon-running, players were frothing at the mouth to see what lurked just beyond the next set of descending stairs. It was a joyous time for all involved. But have you ever paused to wonder what dungeoneering might actually do to the psyche? In fantasy realms where the name of the game is power fantasy, our heroes are able to bear witness to things that would cause mortal men […]

Never Stop Partying Hard

What better way to celebrate anything from as momentous as a graduation, marriage, or birth, all the way to the fact that you made it to another weekend? Yes, every culture has their own takes on soiree’s, but we can all agree on one thing: nothing is more obnoxious than a neighbourhood party when you’re trying to get some shuteye. To what lengths would you go to ensure that your night is filled with peaceful and restful sleep? Shutting the blinds? Putting in earplugs? Going over to the premise and embarking on a homicidal murder-spree until you’re the sole survivor? […]

Player Retention Tactics – The Evolution of Hacking Humans

Times have changed – and the quantity of how much free time has changed as well. Has the player? Where we may have once had a near-infinite amount of time to devote to the pursuit of playing video games, many of us struggle to carve out the free time we desire for such activities. On the other hand, the game design decisions of yesteryear don’t look very intuitive in retrospect. It used to be that when you bought a game, the carrot on the end of the stick was your successful completion of the game. You’d hit the credits, pack […]