Death Stranding – What’s Coming Our Way?

There has been a long-standing meme floating about the intricate series of tubes we know was the internet that Hideo Kojima has been living his life as a film director in a video game designer’s career. Yes, yes, we all know that those Metal Gear games are classics worthy of their place in gaming history, but the more that we see from his upcoming project – Death Stranding – the more we worry that this might be the one that takes us far off the deep end. Let’s get one thing clear right out of the gate: Death Stranding looks absolutely […]

No Man’s Sky NEXT and the Volatile Identity of Modern Games

July 24th saw the release of No Man’s Sky NEXT, an update for 2016’s divisive universe exploration title. For many, this finally made No Man’s Sky the game they thought they were buying two years ago. NEXT raises a host of fascinating practical and philosophical questions in an era when art, and games especially, can be endlessly updated. In the metaphysics of identity there is a thought experiment known as the ship of Theseus. You have Theseus’ ship. Now imagine replacing the ship’s parts, plank by plank, gradually over time. At which stage – if ever – should it be […]