Fallout 76: It Took Multiplayer to Create a True Lone Wander

One of the primary concern for Fallout players ahead of Fallout 76 is that multiplayer would fundamentally change the game. The series thrived off of isolation and solidarity typified by the Lone Wanderer character. An ideal aesthetic for the post-apocalyptic series, and a significant drawing point for many fans. The concern about moving the series to an MMO style then was that too many cooks would spoil the broth. Multiple player characters would undermine the emotional hook of the narrative and produce abundant griefing. Oh, the irony. Turns out the biggest failing (amongst many) of Fallout 76 is how empty […]