Is the Sun Finally Setting on the 3DS?

After nearly a decade-long run, the Nintendo 3DS might finally be seeing itself relocated to the retro shelf. With no new projects announced for 2019, all but the most faithful supporters are seeing this as the beginning of the end for the famed handheld platform. But is this an end or merely the start of something new? Nintendo has long had a history of shipping and supporting portable consoles – more so than any other hardware and software developer on the market. While others have made attempts to enter the handheld arena, they have only dreamt of achieving the sort […]

‘We always dreamed about making games’: A Chat With FIFTYTWO

We talked to the Russian indie devs about their journey into game development, Populus Run, and the importance of music in video games. Nizhny Novgorod may have felt like the centre of the planet for much of this summer’s World Cup, but the developers at FIFTYTWO have been creating their own beautiful universes there for years. Using innovative and immersive designs on Kenshō, JELLIES! and the upcoming Populus Run, they are part of a flourishing Russian games industry. We spoke to co-founder Mikhail Shagin. You used to make games in your spare time. What was it that inspired you to […]

‘We’ve made a kick-ass sequel’: Tommy Refenes talks Super Meat Boy Forever

First teased under the mysterious anagram ‘A Voyeur For September’, Super Meat Boy Forever will soon be hitting our virtual shelves. We interviewed outspoken indie-dev Tommy Refenes ahead of his long-awaited sequel. “If people want to buy Modern Warfare or Halo: Reach that’s fine because I think those games are shit. If that’s what people want then people don’t want the games that I make because I don’t make shit games”, states Tommy Refenes in 2012’s Indie Game: The Movie. The critically acclaimed documentary captured some of the most ingenious minds in indie development during the build up and release of their […]