Roller Champions Could be the New Rocket League

One of the surprise hits of this year’s E3 was Ubisoft’s team-based sports title Roller Champions. Obvious comparisons were drawn to the popular Rocket League series, which seems to be the target model.  Ubisoft is hoping Roller Champions will be their esports swansong, with branding and licensing deals. Esports is a major business in modern game development and this won’t be the first game designed with that in mind.  So does Roller Champions have what it takes to enjoy the kind of longevity of Rocket League? From the looks of things, yes it does.  Rocket League and Esports Esports is […]

Ancestors: The Humankind Odyssey – Exploring Our Own Origin Story

Open world survival games are now a dying trend, after flooding the market since 2015. Ancestors: The Humankind Odyssey is an upcoming entry that offers a novel twist on the formula. One that could reignite interest in the flailing genre. Developers have dabbled with representations of our earliest ancestors in the past. The underwhelming Far Cry Primal looked an enticing concept but failed to deliver in a genre that’s relatively untapped. Ancestors: The Humankind Odyssey may finally have cracked that code promising an engaging primitive adventure that’s both accessible and challenging. Panache Digital Games Ancestors: The Humankind Odyssey will be […]

What’s Left for Far Cry?

There comes a point in the course of every long-established gaming franchise where one finds themselves asking the inevitable question: what next? After all, within any genre, there is only so much that can be done before repetition becomes the name of the game. Ubisoft and their Far Cry series are no strangers to this. Far Cry has had one of the most fascinating developmental histories out of many of the global franchises making their rounds. Kicking things off as a first-person shooter set upon a tropical archipelago featuring a bad dude that’s ex-military, players found themselves swept up in […]

The New Division 2 Raid – And Other Problems

Everyone listen up! The Division 2 has a raid coming! At least that’s what Ubisoft tells us. There’s no reason we shouldn’t listen to them, right? Look, folks, we’re about to get real with you. We like The Division 2. We really, really do. But we’ve been burned so bad before with Ubisoft’s mismanaging of its predecessor that we can’t help but feel nervous at the slightest indication that something might be going awry. Thus far, The Division 2 has offered us more compelling combat, better loot progression, and an even more detailed world than the first foray into this […]

Ubisoft, Notre Dame, and Historical Preservation – Why We Need More Of It

If someone told you years ago that Ubisoft’s recreation of the famed Notre Dame cathedral within Assassin’s Creed Unity would be used to assist in the repairs of the actual cathedral following a fire – would you have believed it? It’s no trade secret that Ubisoft has been making absolute bank on their realistic re-creations and depictions of a slew of historical locales, characters and events with the Assassin’s Creed franchise. Taking players everywhere from the Crusades to the French Revolution, Ubisoft has gone to extraordinary lengths to present faithful re-creations of various historical settings – often resulting in some […]

The Division 2 – What a Sequel Should Be

Ever since Ubisoft announced The Division 2, we were highly skeptical. When the first of the franchise was released, initial impressions were over the moon. Then, came the endgame. Or rather, the complete and utter lack of it. Although the Division series bears some of the hallmarks of the traditional Ubisoft gamut, they deviate far from the rest of their titles in that they’re the closest that the international publisher has to an MMO. As such, the initial “campaign” through the 30-or-so levels serves just as levelling in any other MMO does: as a primer for the endgame. The endgame is […]

Will the Division 2 Get it Right?

As the launch of Ubisoft’s Division 2 rears its head around the corner, we can’t help but look back at the game’s titular predecessor and reflect on where the franchise has gone, and where it might be going. Released in March of 2016, The Division nears the three-year mark just before its successor is released – but how has the game fared in those three years? Despite our best intentions, the answer to that is a bit more complicated to unearth than we previously thought. You see, The Division is not objectively a bad game. In fact, it should be […]

Don’t Zoom In: Texture Maps in Gaming

Ah, textures. They make the world go ‘round. Well. Not literally – but they are absolutely crucial to bringing us into the virtual gaming worlds that we so love. And so, without further ado, get ready to take a deep dive into some of the best – and worst – in textures that our favorite video games have to offer. Yet, working with texture maps is a delicate balancing act. On one hand, the developer often wants to pump in the crispest image they possibly can out of any given map – but they have to maintain balance of performance. […]