The Importance of Distraction in Persistent Online Games

It sounds preposterous, doesn’t it? To have distractions within the very game world that exists purely for the sole purpose of distraction. And yet, it’s true. Saving the world time and again can be tiresome business – and the worlds that don’t offer their heroes a chance to take a break and indulge in the finer things of virtual life find themselves with a populace festering with insurmountable burnout. There are many approaches to the topic of distraction in MMOs – and all work to varying degrees of efficacy. Most fascinating, however, is how the structure of the base game […]

Is Game Streaming the Future?

The dream of game-streaming as the primary way for gamers to consume their favorite IPs has been a long time coming. But is it a potential reality? Or merely a pipe dream? With the announcement of Stadia, Google has officially come forth as the first Tech behemoth to build a new platform focused on game-streaming from the ground up. There’s now enough info out in public for us to weight the pros and cons of such a potential platform. First thing’s first, though: is game-streaming something that a global playerbase would even desire? Although the ubiquity of internet access has […]

Is The Sinking City the Lovecraft We’ve Always Wanted?

Lovecraft and gaming. The two go practically together. Even just a cursory look at how many spin-offs, honorific adaptations, and straight copies of H.P. Lovecraft’s enduring works show a proclivity for other creatives to tap into his wonderfully weird world of oddities and insanity. Unfortunately, inclusion does not mean precision – and the gaming realm is rife with instances where Lovecraftian themes have been implemented so poorly they may as well have not been included at all. Frogwares’ The Sinking City looks like it’s aiming everything in is arsenal to prove that it can rise above the rabble and do […]

Are Game Passes a Feasible Business Model?

Streaming has, without a doubt, upended traditional business models across every major media industry. From music to films and TV shows, and now to games themselves, stream-based platforms are beginning to make more and more sense to consumers. But what about in the case of a game pass catalogue? While streaming videogames is still an oft-buggy experience that is highly dependent on the latency of a connection, offering players a wide pool of ready-to-download games for a fixed price has certainly gained traction – but does it have a future? The last decade has done much to upheave the conceptions […]

The New Nintendo Switch

Let’s be honest here: everyone knew that it was only a matter of time before Nintendo decided to announce that a new version of their coveted Switch was on the way. Now, with more credible rumours bubbling that Nintendo is going to release a newer model, it’s time to take a look at just what that could mean for both the publishing giant and the everyday consumer. The current model of the Nintendo Switch is almost perfect. The game library is increasingly solid, the on-the-fly swapping between TV mode and handheld mode is a feature that is unmatched by any […]

WoW Classic: The WoW Killer Has Finally Arrived

Do you hear the drums in the distance? Their beating will only get more frenetic. Oh, wait. Those aren’t war drums. They’re the heartbeat of every player salivating at the prospect of playing a piece of MMO history. WoW Classic is coming, and Blizzard’s mega-hit MMO will never be the same for it. It’s incredibly easy to underestimate what WoW Classic will bring. For those far outside the reaches of the game, it might seem nothing more than a cute trip down memory lane. Hell, it may even seem like a ploy to appease rabid fanbase by others. But while […]

What’s Left for Far Cry?

There comes a point in the course of every long-established gaming franchise where one finds themselves asking the inevitable question: what next? After all, within any genre, there is only so much that can be done before repetition becomes the name of the game. Ubisoft and their Far Cry series are no strangers to this. Far Cry has had one of the most fascinating developmental histories out of many of the global franchises making their rounds. Kicking things off as a first-person shooter set upon a tropical archipelago featuring a bad dude that’s ex-military, players found themselves swept up in […]

What is a Release Date Anymore?

Remember release dates? Those firm, concrete dates when a game would come out and be judged as a finished product? Those days we would all look forward to with excitement as they drew ever-closer so that we could finally begin our adventure in a brand new and exciting world just begging to be explored? Purely digital games have unquestionably altered the landscape of what it means to “ship” a product. In the days of yesteryear – or in the realm of physical product deliver still today – a product should only be shipped to consumers when it is finished and […]

The Cadence of Hyrule

If you haven’t gotten around to playing Crypt of the Necrodancer, stop what you’re doing right now and get on it. For if you want to fully appreciate what’s coming this way, you need to experience its origin. Back already? Good. Because it’s time to say hello to Cadence of Hyrule. Released in 2015, Crypt of the Necrodancer offered up an ingenious way of combing rhythm games and procedurally-generated dungeon dwellers. A good genre-fusion can be tricky to pull off. It requires cherry-picking the most successful elements from established criteria and hoping that the prototype fleshes out into something formidable. Thankfully, […]

Does Story in an MMO Even Matter?

Why would any healthy, functioning individual invest hundreds of hours of their lives into an MMO? More to the point, what exactly are the elements of an MMO that make them such insidious time sinks that people endlessly flock back to – it can’t just be as simple as a palatable Skinner box, can it? For quite some time, there has been the circulation of a false premise that claims that the majority of MMO players gravitate toward their respective games because of their story. While it may be true that some of the most successful MMOs are set in […]