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The Adventures of HILLS All Endings Guide Boss Tips

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Last updated: September 29, 2026 10:00 pm
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  • Tracking your path to each ending becomes straightforward by visiting the Recollection Room , a hub that displays hints about story events, achievements, and available endings. If you notice an ending isn’t unlocking, this is the best place to identify which requirements remain unmet.
  • The first and perhaps most canonical ending is Hills the Adventurer , where you complete critical storylines and defeat the final boss. To start, ensure you assist Reda at the Tavern before Night 2, then meet Micoco via Reda by Day 6. Next, head to City Forest before Night 6 to gather mushrooms with Cove, and work twice at the Mayor’s Mansion in the Port District by the end of Day 6. Saving at least 50,000 Gold before the game concludes is also essential. After these are checked off, defeating the final boss will unlock this ending. Keep an eye on the Town Guide’s blue text for reminders of these objectives.
  • The Legendary Courtesan ending shares similar prerequisites with Hills the Adventurer, requiring completion of Reda’s event, meeting Micoco, assisting Cove, and working twice at the Mayor’s Mansion. Fulfilling these will reveal this alternate conclusion.
  • The Burning Gadola ending demands completing Reda’s event and progressing through the game without exposing the mastermind’s conspiracy. Clearing the story while keeping this secret intact unlocks this mysterious ending, rewarding players who choose discretion over confrontation.
  • The Human Ranch ending results from avoiding key early interactions. Specifically, do not engage with Reda’s event chain, and never meet Micoco. Simply reach the end of Night 9 with these conditions intact to trigger this unique and somber conclusion.
  • The rare and hidden A Fleeting Life ending requires activating a special series of events starting on Day 7 by visiting the General Store in the Slums and triggering the return of Albert’s pendant. Following this, you must rescue Sara in the Great Underground Hall and encounter the Mysterious Merchant. On Day 8, facing the Mysterious Merchant in battle is crucial, but here you intentionally lose. Afterward, return alone to the deepest part of the Great Underground Hall and trigger the next event. During the ensuing boss fight, reduce the boss’s HP below 70% to unlock this secret ending, adding layers of narrative intrigue.
  • Facing the game’s toughest bosses requires strategy over sheer force, starting with Albert . His battle revolves around a rhythmic attack pattern where he charges a devastating hit across turns. Observing when he charges allows you to time your evasion counters precisely, turning defense into an opportunity to build Buff stacks that increase your damage output over time. To conserve your Technical Points (TP), avoid premature skill use. Instead, rely on normal attacks and well-timed evasion counters. Save TP for moments when healing, shielding, or powerful skills like Ice Rend are needed to survive and capitalize on your Buffs, patiently whittling Albert down until you can strike decisive blows.
  • Albert Boss Strategy
  • Tentacle Alpha Boss Strategy
  • Party Roles

The Adventures of HILLS draws players into a narrative-rich world where choices dramatically alter the story’s outcome. Unlocking all five endings reveals the full depth of the game’s branching paths and brings closure to each character’s arc, making it a compelling challenge for dedicated players right now.

This guide explains all the ending requirements in simple steps. It also includes strategies for Albert and Tentacle Alpha, two of the deadliest bosses in the game.

Warning: This guide contains major story spoilers.

Tracking your path to each ending becomes straightforward by visiting the Recollection Room , a hub that displays hints about story events, achievements, and available endings. If you notice an ending isn’t unlocking, this is the best place to identify which requirements remain unmet.

The easiest way to track progress is through the Recollection Room.

The Recollection Room shows hints for:

  • Story events
  • Achievements
  • Endings

If you’re missing an ending requirement, visit the Recollection Room and check the available hints.

The first and perhaps most canonical ending is Hills the Adventurer , where you complete critical storylines and defeat the final boss. To start, ensure you assist Reda at the Tavern before Night 2, then meet Micoco via Reda by Day 6. Next, head to City Forest before Night 6 to gather mushrooms with Cove, and work twice at the Mayor’s Mansion in the Port District by the end of Day 6. Saving at least 50,000 Gold before the game concludes is also essential. After these are checked off, defeating the final boss will unlock this ending. Keep an eye on the Town Guide’s blue text for reminders of these objectives.

To unlock Hills the Adventurer, complete all required events and defeat the final boss.

Step 1: Help Reda

Before the night of Day 2:

  • Visit the Tavern in the Port District during the daytime.
  • Help Reda.

Step 2: Meet Micoco

Before the night of Day 6:

  • Visit the Adventurers Guild during the daytime.
  • Meet Micoco through Reda.

Step 3: Help Cove

Before the night of Day 6:

  • Go to City Forest.
  • Meet Cove.
  • Help her collect mushrooms.

Step 4: Work at the Mayor’s Mansion

Before the end of Day 6 daytime:

  • Visit the Port District.
  • Meet Misty.
  • Take a job at the Mayor’s Mansion.
  • Complete the mansion job twice.

Step 5: Save 50,000G

Before finishing the game:

  • Save at least 50,000 Gold (50,000G).

After completing all requirements above:

  • Defeat the final boss.

This will unlock ED.1 Hills the Adventurer.

Note: The first three requirements appear as blue text inside the Town Guide.

The Legendary Courtesan ending shares similar prerequisites with Hills the Adventurer, requiring completion of Reda’s event, meeting Micoco, assisting Cove, and working twice at the Mayor’s Mansion. Fulfilling these will reveal this alternate conclusion.

Requirements:

  • Complete Reda’s event.
  • Meet Micoco.
  • Help Cove.
  • Work twice at the Mayor’s Mansion.

Once you complete all the above steps, you’ll unlock Ending 2 in The Adventures of HILLS.

The Burning Gadola ending demands completing Reda’s event and progressing through the game without exposing the mastermind’s conspiracy. Clearing the story while keeping this secret intact unlocks this mysterious ending, rewarding players who choose discretion over confrontation.

For this ending:

  • Complete Reda’s event.
  • Continue the story normally.

Do not expose the mastermind’s conspiracy before finishing the game.

Clear the game while keeping the conspiracy unresolved.

This unlocks ED.3 Burning Gadola

The Human Ranch ending results from avoiding key early interactions. Specifically, do not engage with Reda’s event chain, and never meet Micoco. Simply reach the end of Night 9 with these conditions intact to trigger this unique and somber conclusion.

This ending happens when Micoco is never recruited.

Requirements:

  • Ignore the event chain that starts with Reda.
  • Never meet Micoco.

Then:

  • Reach the end of Night 9.

Doing this will unlock ED. 4 Human Ranch

The rare and hidden A Fleeting Life ending requires activating a special series of events starting on Day 7 by visiting the General Store in the Slums and triggering the return of Albert’s pendant. Following this, you must rescue Sara in the Great Underground Hall and encounter the Mysterious Merchant. On Day 8, facing the Mysterious Merchant in battle is crucial, but here you intentionally lose. Afterward, return alone to the deepest part of the Great Underground Hall and trigger the next event. During the ensuing boss fight, reduce the boss’s HP below 70% to unlock this secret ending, adding layers of narrative intrigue.

This is the secret ending and requires a special event chain.

During the daytime of Day 7:

  • Visit the General Store in the Slums.
  • Trigger the event where Albert’s pendant is returned.

Next:

  • Rescue Sara in the Great Underground Hall.
  • Obtain the Amorphous Construct.
  • Meet the Mysterious Merchant.

During the daytime of Day 8:

  • Talk to the Mysterious Merchant in the Slums.

A one-on-one battle will begin.

  • Lose the fight against the Mysterious Merchant.

After losing:

  • Return to the Great Underground Hall alone.
  • Reach the lowest floor.

Trigger the event there.

Boss Requirement:

During the following boss battle:

  • Reduce the boss’s HP below 70%.

Once this condition is met, the game unlocks: ED.5 A Fleeting Life

Facing the game’s toughest bosses requires strategy over sheer force, starting with Albert . His battle revolves around a rhythmic attack pattern where he charges a devastating hit across turns. Observing when he charges allows you to time your evasion counters precisely, turning defense into an opportunity to build Buff stacks that increase your damage output over time. To conserve your Technical Points (TP), avoid premature skill use. Instead, rely on normal attacks and well-timed evasion counters. Save TP for moments when healing, shielding, or powerful skills like Ice Rend are needed to survive and capitalize on your Buffs, patiently whittling Albert down until you can strike decisive blows.

Albert Boss Strategy

Albert follows a predictable attack pattern.

He charges power on specific turns and releases a powerful attack on the next turn.

This means that timing is more important than raw damage.

What To Do:

  • Watch for his charge turns.
  • Use the Evasion Counter skill when his powerful attack is coming.

Successful counters build Buff stacks. As Buffs increase, your damage output becomes much stronger.

TP Management:

Don’t waste TP early.

Instead:

  • Use normal attacks.
  • Use Evasion Counter whenever possible.

Save TP for important moments.

When needed:

  • Use shields.
  • Use Ice Rend.
  • Recover HP safely.

Winning Strategy:

  • The fight is all about patience.
  • Build Buffs slowly.
  • Save TP.
  • Survive Albert’s charged attacks.
  • Once enough Buff stacks are active, unleash stronger skills to finish the battle.

Tentacle Alpha Boss Strategy

Tentacle Alpha is a formidable foe with high health and the ability to summon minions. Your party should ideally include Hills, Micoco, and Cove, distributing roles to manage offense, defense, and support effectively.

Micoco acts as the primary damage dealer, focusing on TP generation to execute powerful moves like the Ultimate: Endless Rampage—which strikes both Tentacle Alpha and its summoned tentacles. Hills and Cove should concentrate on healing and defense, preserving the party through healing skills and defensive actions.

Early in the fight, use Micoco’s Ultimate to clear the summoned tentacles, then focus the full force of your party’s attacks on Tentacle Alpha itself. Maintain healing and defense throughout to sustain your advantage and repeat this cycle until victory is achieved.

Your party can include:

  • Hills
  • Micoco
  • Cove

Party Roles

Micoco should be the main damage dealer. He should focus on building TP throughout the battle.

Hills and Cove should focus on:

  • Defense
  • Healing
  • Survival

Keep both characters alive by:

  • Defending when necessary
  • Using healing items
  • Casting healing skills

Once Micoco has enough TP:

  • Use Ultimate: Endless Rampage.

This attack hits:

  • Tentacle Alpha
  • Summoned tentacles

Using it early can clear multiple enemies at once.

After most summoned enemies are gone:

  • Focus all attacks on Tentacle Alpha.
  • Continue healing when necessary.
  • Repeat Micoco’s strongest attacks whenever TP allows.

Mastering these story decisions and combat tactics will ensure you unlock every ending and overcome the game’s deadliest bosses in The Adventures of HILLS, delivering a rewarding and comprehensive experience for players invested in seeing every facet of this rich narrative unfold.

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