Spells & Secrets 100% Achievement Guide – Secrets, Tips

Reaching 100% completion in Spells & Secrets isn’t just about beating the final boss. The game hides achievements across spell progression, faction friendships, exploration puzzles, and even secret mechanics inside the randomly generated dungeon floors.

Since runs are procedurally generated, the biggest challenge isn’t difficulty — it’s knowing exactly what you should focus on during each run so nothing gets missed.

This guide explains every achievement category in a natural way, so you can track progress smoothly without feeling lost.

Before diving into individual achievements, it helps to understand how the game is structured. Every run progresses through three major areas: Living Quarters, Classrooms, and Estates. After clearing those, you face the final boss.

Four factions also play a major role in progression. Greenguard handles captured monsters, Dreamdancers revolve around potions, Fireblades focus on rebuked bosses, and Shinehunters track trinkets. Many achievements depend on interacting with these systems rather than just combat performance.

Basic Story Achievements

These are earned simply by progressing through the main storyline.

Starting the game unlocks Welcome to Greifenstein. Completing the first story act grants Strange Incident. Defeating the prince the first time unlocks Victory?. Completing the second act earns Ward of Variety. Discovering the second warding spell grants Ward of Volume. Finding the final warding spell unlocks Ward of Champions. Defeating the prince while using the final ward awards Victory!. Finishing the third act grants Greifenstein is Saved.

These achievements cannot be missed unless you stop progressing the story.

Spell Progression Achievements

A large portion of achievements revolves around upgrading spells.

Fully upgrading all Junior spells unlocks Junior Student. Completing upgrades for First-Year spells grants First-Year Graduate. Doing the same for Second-Year spells unlocks Second-Year Graduate. Upgrading Third-Year spells earns Third-Year Graduate. Completing all Fourth-Year spell upgrades unlocks Fourth-Year Graduate.

Maxing forbidden spells grants Master of Dark Arts. Fully upgrading faction-specific spells unlocks Masterful Magician. Learning every spell in the game awards All-Knowing. Unlocking every character upgrade at the griffin statue grants Ascended Power. Unlocking all castle upgrades from Emil’s Emporium earns Success Story.

Most of these require multiple runs due to resource gathering and spell unlocking progression.

Friendship and Progress Achievements

These achievements revolve around interacting with factions and completing collection objectives.

Defeating each floor boss once unlocks Broken Crown. Maximizing friendship with Greenguard by befriending monsters grants Sincere Friendship. Doing the same with Dreamdancers through potion collection unlocks Personal Connection. Maximizing Fireblade friendship by defeating rebuked bosses grants Ultimate Devotion. Reaching maximum Shinehunter friendship through trinket collection unlocks Close Collaboration.

Earning every other major award grants Destined for Greatness. Completing the collector’s guide unlocks Grand Archivist. Achieving at least one platinum medal in every pursuit grants Highly Decorated. Rescuing all schoolmates and speaking with them unlocks Magical Gathering. Unlocking all clothing items grants Year-Round Wardrobe.

These often require multiple runs and consistent exploration.

Ultimate Meta Achievements

These achievements serve as milestone completion rewards tied to major progression systems.

Castle Delver unlocks after earning all essential castle exploration achievements. Good Connections requires earning all essential student faction achievements. Prepared and Ready unlocks after completing all character progression milestones. Hub Explorer requires completing all hub exploration achievements.

These serve as overarching completion checks rather than individual tasks.

Secret Puzzle Achievements and Hidden Mechanics

Many hidden puzzles exist across the three dungeon areas.

Living Quarters contains mouseholes that require the Mouseform spell, chess puzzles based on movement patterns, portrait alignment challenges, chandelier timing puzzles, and coded interactions involving numbered patterns.

Classrooms feature object manipulation puzzles involving levitation, transmutation circles, elemental plant placement, electric box interactions, torch activation sequences, and orb flight mechanics.

Estates include additional chess puzzles, hidden mouseholes, grass-cutting triggers, window interaction challenges, and rare beam-orb chase puzzles requiring patience and precise timing.

Completing these puzzles contributes toward exploration and collection achievements.

Final Completion Achievement

Unlocking every other achievement in the game awards the ultimate completion achievement, marking full mastery of everything Spells & Secrets has to offer.

Completing everything in Spells & Secrets takes patience rather than raw skill. The procedural dungeon structure means no single run will contain everything, so consistent exploration across multiple runs is necessary.

Focusing on faction progress, upgrading spells steadily, and thoroughly investigating each dungeon floor ensures you gradually unlock every achievement without unnecessary grinding.

In the end, reaching 100% completion feels like mastering the entire magical ecosystem of the game rather than simply finishing a checklist.

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