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Super Fantasy Kingdom Relics Guide – Full Effects List

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Last updated: October 8, 2026 5:03 pm
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Contents
  • All Relics In Super Fantasy Kingdom
  • Acid Effect: Decreases enemy physical defense by 10% for each Poison stack Type: Battle enhancement
  • Blind Love Effect: Doubles the effective range of charmed monsters Type: Battle enhancement
  • Blood Poisoning Effect: Applying Poison on Bleeding enemies adds an extra Poison stack Type: Battle enhancement
  • Bloody Knife Effect: Increases the impact of blood burst effects by 10% Type: Battle enhancement
  • Burning Book Effect: Burn damage ticks deal 1 additional point of damage Type: Battle enhancement
  • Charge Effect: Boosts speed of cavalry units by 30% Type: Battle enhancement
  • Conductor Effect: Electric attacks on wet foes cause shock to surrounding enemies Type: Battle enhancement
  • Cover Fire Effect: Tank units have a 20% reduction in cooldowns Type: Battle enhancement
  • Crimson Heart Effect: Allows units to attack even with mana below full Type: Battle enhancement
  • Dice Effect: The first reroll per day is free Type: Resource boost
  • Disease Effect: On the death of a unit, the highest XP unit gains a boost Type: Battle enhancement
  • Duck Effect: Airborne units move 30% faster Type: Battle enhancement
  • Eagle Eye Effect: Deals 30% more damage against stunned enemies Type: Battle enhancement
  • Eclipse Effect: Boosts the effect of Fatigue by 20% Type: Battle enhancement
  • Enlightment Effect: Radiance effect increases by 10% with each stack Type: Battle enhancement
  • Fangs Effect: Minions receive a 30% power increase Type: Battle enhancement
  • Feasting Effect: Units heal 10 health on kill Type: Battle enhancement
  • Flame Shock Effect: Fire damage is increased by 50% on shocked enemies Type: Battle enhancement
  • Frost Arrows Effect: Ranged attacks apply Freeze Type: Battle enhancement
  • Gas Cloud Effect: Burn ignites all Poison stacks for full damage Type: Battle enhancement
  • GreatShield Effect: Shields push monsters 30% further Type: Battle enhancement
  • Hellfire Effect: Cuts Burn duration by 66% but doubles damage Type: Battle enhancement
  • Hidden Blade Effect: Critical damage is increased by 50% Type: Battle enhancement
  • Holy Water Effect: Holy attacks also apply the Wet status Type: Battle enhancement
  • Honey Dipper Effect: Summoner units gain 50% increased critical chance Type: Battle enhancement
  • Hourglass Effect: Magic units have cooldowns lowered by 25% Type: Battle enhancement
  • Hurry Effect: Monsters with Weakness move 40% faster Type: Battle enhancement
  • Hydro Power Effect: Enhances Wet status effects by 25% Type: Battle enhancement
  • Ice Breaker Effect: Freeze ends with an explosion hitting for 1x Power Type: Battle enhancement
  • Knock Knock Effect: Infantry units knockback force increased by 50% Type: Battle enhancement
  • Lacerate Effect: Target’s bleeding speed reduced by 20% Type: Battle enhancement
  • Lightning Rod Effect: Shock effects improved by 20% Type: Battle enhancement
  • Lute Effect: Guarantees 100% critical hits on sleeping targets Type: Battle enhancement
  • Madness Effect: Fear halves armor resistance of monsters Type: Battle enhancement
  • Magic Beans Effect: Monsters don’t become aggressive after attacking units Type: Battle enhancement
  • Metal Arrows Effect: Ranged units gain +1 Pierce Type: Battle enhancement
  • Mug of Joy Effect: First boost of the day is free Type: Resource boost
  • Necronomicon Effect: Barriers can now stack Type: Battle enhancement
  • Polishing Effect: Overshields increase maximum shield value Type: Battle enhancement
  • Ragefire Gauntlet Effect: Infantry damage at full rage applies Burn effect Type: Battle enhancement
  • Scroll of Darkness Effect: Extends Fatigue duration by 4 seconds Type: Battle enhancement
  • Scroll of Fire Effect: Extends Burn duration by 4 seconds Type: Battle enhancement
  • Scroll of Ice Effect: Extends Freeze duration by 4 seconds Type: Battle enhancement
  • Scroll of Thunder Effect: Extends Shock duration by 4 seconds Type: Battle enhancement
  • Scroll of Water Effect: Extends Wet duration by 4 seconds Type: Battle enhancement
  • Sky Shield Effect: Rejuvenate healing regenerates shields instead of health Type: Battle enhancement
  • Sleep Powder Effect: Units dying cause nearby enemies to fall asleep within 50m Type: Battle enhancement
  • Slippery Slope Effect: Wet targets have 50% less knockback resistance Type: Battle enhancement
  • Snow Globe Effect: +50 critical against frozen enemies Type: Battle enhancement
  • Staff of Life Effect: Increases Rejuvenation effects by 1 point Type: Battle enhancement
  • Thick Skin Effect: Rage can reduce incoming damage by up to 50% Type: Battle enhancement
  • Thorny Whip Effect: Weakness applied to stunned targets deals 25 damage Type: Battle enhancement
  • Unique Horn Effect: Cavalry knockback force increased by 50% Type: Battle enhancement
  • Viper’s Kiss Effect: Poison slows movement speed by 20% Type: Battle enhancement
  • Weak Spot Effect: Bleeding enemies suffer 50% reduced armor Type: Battle enhancement
  • Wrench Effect: Repairs 5 wall health every 5 seconds Type: Building support
  • Amulet of the Dead Effect: Killing fatigued enemies spawns a zombie minion Type: Battle enhancement
  • Destiny Effect: Applies Radiance on critical hits Type: Battle enhancement
  • Hungry Shield Effect: Blocking monsters boosts power by 25% for 5 seconds Type: Battle enhancement
  • Metal Mage Effect: Magic powers with shields get a 30% boost Type: Battle enhancement
  • Archaeology Effect: Gravediggers find bonepiles instead of rocks Type: Resource boost
  • Bait Effect: Spawns one additional animal every morning Type: Resource boost
  • Berry Bread Effect: Doubles berry-to-bread conversion in Bakery Type: Resource boost
  • Better Berries Effect: Berries grant 2 XP each Type: Battle enhancement
  • Big Daddy Effect: Spawns one bloat each morning when 13 rats are present Type: Resource boost
  • Bloody Mary Effect: Doubles blood to potion efficiency in Brewery Type: Resource boost
  • Bone Growth Effect: Generates a bonepile at night if none are present Type: Resource boost
  • Bone Mill Effect: Converts bone to 2 paper in Paper Mill Type: Resource boost
  • Booze Effect: Doubles wheat-to-beer conversion, with 50% efficiency boost Type: Resource boost
  • Bush of Life Effect: Last bush replenishes overnight Type: Resource boost
  • Cookies Effect: Increases chances of world events occurring Type: World events support
  • Deforestation Effect: Woodcutters work 0.2 seconds faster for each tree deposit Type: Resource boost
  • Fields of Glory Effect: Gain 1 faith every morning for every 5 fields Type: Resource boost
  • Fish Fillet Effect: Uneaten fish are converted into meat Type: Resource boost
  • Fishing Net Effect: Fish swarms persist longer but take more time to harvest Type: Resource boost
  • Fishing Rod Effect: Fish swarms respawn faster Type: Resource boost
  • Forbidden Fruit Effect: For every two bushes, an extra bush grows overnight Type: Resource boost
  • Gold Digger Effect: Increases geologist chance by 2% for each ore deposit Type: Resource boost
  • Greenhouse Effect: For every two bushes, an extra bush grows overnight Type: Resource boost
  • Inheritance Effect: Destroying graves yields 4 coins Type: Resource boost
  • Motivation Effect: Gravediggers have better chances of finding items around bonepiles Type: Resource boost
  • Plague Effect: Spawns one rat per every six thickets at night Type: Resource boost
  • Prohibition Effect: Water-to-beer efficiency reduced by 50% in Brewery Type: Resource boost
  • Pumpking Effect: Accelerates pumpkin growth rates Type: Resource boost
  • Punch Effect: Doubles berry-to-beer conversion efficiency in Brewery Type: Resource boost

In Super Fantasy Kingdom, relics shape your strategies and survivability in ways that can feel intimidating at first. It’s easy to hesitate when picking between familiar relics or stepping out with new ones you’ve never used. Each choice can make or break your efficiency in combat and resource gathering, making understanding what each relic does crucial.

Relics in Super Fantasy Kingdom come from diverse sources including bosses, provoke spots, dungeon loot, and armoury outposts. With over a hundred relics available, knowing their unique effects helps you plan your squad and economy with confidence. From buffs that amplify your damage output to those that streamline your resource production, each relic plays a vital role in your progress.

All Relics In Super Fantasy Kingdom

Acid Effect: Decreases enemy physical defense by 10% for each Poison stack Type: Battle enhancement

  • Effect: -10% Physical Defense for each stack of Poison
  • Type: Helps with Battles

Blind Love Effect: Doubles the effective range of charmed monsters Type: Battle enhancement

  • Effect: Increase range of charmed monsters by 100%
  • Type: Helps with Battles

Blood Poisoning Effect: Applying Poison on Bleeding enemies adds an extra Poison stack Type: Battle enhancement

  • Effect: Hitting a Bleeding Target with Poison applies one stack of poison
  • Type: Helps with Battles

Bloody Knife Effect: Increases the impact of blood burst effects by 10% Type: Battle enhancement

  • Effect: Increase effect of blood burst by 10%
  • Type: Helps with Battles

Burning Book Effect: Burn damage ticks deal 1 additional point of damage Type: Battle enhancement

  • Effect: Burn deals 1 more damage per tick
  • Type: Helps with Battles

Charge Effect: Boosts speed of cavalry units by 30% Type: Battle enhancement

  • Effect: Increases speed by 30% for cavalry units
  • Type: Helps with Battles

Conductor Effect: Electric attacks on wet foes cause shock to surrounding enemies Type: Battle enhancement

  • Effect: Hitting wet targets with Electric attack applies shock to surrounding targets
  • Type: Helps with battle

Cover Fire Effect: Tank units have a 20% reduction in cooldowns Type: Battle enhancement

  • Effect: Reduce cooldown by 20% for tank units
  • Type: Helps with battle

Crimson Heart Effect: Allows units to attack even with mana below full Type: Battle enhancement

  • Effect: Units can still attack when their mana is not full
  • Type: Helps with battle

Dice Effect: The first reroll per day is free Type: Resource boost

  • Effect: First reroll per day is free
  • Type: Helps with resources

Disease Effect: On the death of a unit, the highest XP unit gains a boost Type: Battle enhancement

  • Effect: On first death: Boost the unit with the highest XP
  • Type: Helps with battle

Duck Effect: Airborne units move 30% faster Type: Battle enhancement

  • Effect: Increases speed by 30% for airborne units
  • Type: Helps with battle

Eagle Eye Effect: Deals 30% more damage against stunned enemies Type: Battle enhancement

  • Effect: +30% damage against stunned enemies
  • Type: Helps with battle

Eclipse Effect: Boosts the effect of Fatigue by 20% Type: Battle enhancement

  • Effect: Increase effect of Fatigue by 20%
  • Type: Helps with Battle

Enlightment Effect: Radiance effect increases by 10% with each stack Type: Battle enhancement

  • Effect: Increase Radiance effect by 10% each time it stacks
  • Type: Helps with battle

Fangs Effect: Minions receive a 30% power increase Type: Battle enhancement

  • Effect: +30% Power for Minions
  • Type: Helps with battle

Feasting Effect: Units heal 10 health on kill Type: Battle enhancement

  • Effect: On kill: damage units heal by 10 health
  • Type: Helps with battle

Flame Shock Effect: Fire damage is increased by 50% on shocked enemies Type: Battle enhancement

  • Effect: Increase firelement by 50% against shocked tartgets
  • Type: Helps with battle

Frost Arrows Effect: Ranged attacks apply Freeze Type: Battle enhancement

  • Effect: Ranged Damage applies Freeze
  • Type: Helps with Battle

Gas Cloud Effect: Burn ignites all Poison stacks for full damage Type: Battle enhancement

  • Effect: Burn also ignites all Poison stacks for 100% damage
  • Type: Helps with Battle

GreatShield Effect: Shields push monsters 30% further Type: Battle enhancement

  • Effect: Units with shield push monsters 30% further
  • Type: Helps with Battle

Hellfire Effect: Cuts Burn duration by 66% but doubles damage Type: Battle enhancement

  • Effect: Reduce Burn duration by 66% but doubles the damage
  • Type: Helps with Battle

Hidden Blade Effect: Critical damage is increased by 50% Type: Battle enhancement

  • Effect: Increase critical damage by 50%
  • Type: Helps with battle

Holy Water Effect: Holy attacks also apply the Wet status Type: Battle enhancement

  • Effect: Holy also applies wet
  • Type: Helps with Battle

Honey Dipper Effect: Summoner units gain 50% increased critical chance Type: Battle enhancement

  • Effect: Increase crit by 50% for summoner units
  • Type: Helps with battle

Hourglass Effect: Magic units have cooldowns lowered by 25% Type: Battle enhancement

  • Effect: Reduce cooldown by 25% for magic units
  • Type: Helps with Battle

Hurry Effect: Monsters with Weakness move 40% faster Type: Battle enhancement

  • Effect: Monsters with Weakness are 40% faster
  • Type: Helps with Battle

Hydro Power Effect: Enhances Wet status effects by 25% Type: Battle enhancement

  • Effect: Increase effect of wet by 25%
  • Type: Helps with Battle

Ice Breaker Effect: Freeze ends with an explosion hitting for 1x Power Type: Battle enhancement

  • Effect: When Freeze runs out, it deals 1x Power
  • Type: Helps with battle

Knock Knock Effect: Infantry units knockback force increased by 50% Type: Battle enhancement

  • Effect: +50% knockback force for infantry units
  • Type: Helps with Battle

Lacerate Effect: Target’s bleeding speed reduced by 20% Type: Battle enhancement

  • Effect: Reduce the speed of bleeding targets by 20%
  • Type: Helps with Battle

Lightning Rod Effect: Shock effects improved by 20% Type: Battle enhancement

  • Effect: Increase effect of Shock by 20%
  • Type: Helps with Battle

Lute Effect: Guarantees 100% critical hits on sleeping targets Type: Battle enhancement

  • Effect: All: 100% crit against sleeping targets
  • Type: Helps with Battle

Madness Effect: Fear halves armor resistance of monsters Type: Battle enhancement

  • Effect: Monsters with Fear have their armor resistance halved
  • Type: Helps with Battle

Magic Beans Effect: Monsters don’t become aggressive after attacking units Type: Battle enhancement

  • Effect: Monsters do not get angry after hitting a unit
  • Type: Helps with Battle

Metal Arrows Effect: Ranged units gain +1 Pierce Type: Battle enhancement

  • Effect: Increase Pierce by 1 for ranged units
  • Type: Helps with Battle

Mug of Joy Effect: First boost of the day is free Type: Resource boost

  • Effect: First boost per day is Free
  • Type: Helps with Resources

Necronomicon Effect: Barriers can now stack Type: Battle enhancement

  • Effect: Barrier can now stack
  • Type: Helps with Battle

Polishing Effect: Overshields increase maximum shield value Type: Battle enhancement

  • Effect: Overshield increases maximum shield instead
  • Type: Helps with Battle

Ragefire Gauntlet Effect: Infantry damage at full rage applies Burn effect Type: Battle enhancement

  • Effect: Infantry damage with full rage applies Burn
  • Type: Helps with Battle

Scroll of Darkness Effect: Extends Fatigue duration by 4 seconds Type: Battle enhancement

  • Effect: Increases the duration of Fatigue by 4 seconds
  • Type: Helps with Battle

Scroll of Fire Effect: Extends Burn duration by 4 seconds Type: Battle enhancement

  • Effect: Increases the duration of Burn by 4 seconds
  • Type: Helps with Battle

Scroll of Ice Effect: Extends Freeze duration by 4 seconds Type: Battle enhancement

  • Effect: Increases the duration of Freeze by 4 seconds
  • Type: Helps with Battle

Scroll of Thunder Effect: Extends Shock duration by 4 seconds Type: Battle enhancement

  • Effect: Increases the duration of Shock by 4 seconds
  • Type: Helps with Battle

Scroll of Water Effect: Extends Wet duration by 4 seconds Type: Battle enhancement

  • Effect: Increases the duration of Wet by 4 seconds
  • Type: Helps with Battle

Sky Shield Effect: Rejuvenate healing regenerates shields instead of health Type: Battle enhancement

  • Effect: Rejuvenate regenerates shield instead
  • Type: Helps with Battle

Sleep Powder Effect: Units dying cause nearby enemies to fall asleep within 50m Type: Battle enhancement

  • Effect: Make everyone fall asleep within a 50m radius whenever a unit dies
  • Type: Helps with Battle

Slippery Slope Effect: Wet targets have 50% less knockback resistance Type: Battle enhancement

  • Effect: Knockback resistance of wet targets reduced by 50%
  • Type: Helps with Battle

Snow Globe Effect: +50 critical against frozen enemies Type: Battle enhancement

  • Effect: All: +50 crit against Freeze targets
  • Type: Helps with Battle

Staff of Life Effect: Increases Rejuvenation effects by 1 point Type: Battle enhancement

  • Effect: Increases the effect of Rejuvenation by 1
  • Type: Helps with Battle

Thick Skin Effect: Rage can reduce incoming damage by up to 50% Type: Battle enhancement

  • Effect: Rage can reduce damage by upto 50%
  • Type: Helps with Battle

Thorny Whip Effect: Weakness applied to stunned targets deals 25 damage Type: Battle enhancement

  • Effect: Applying weakness to a stunned target deals 25 damage
  • Type: Helps with Battle

Unique Horn Effect: Cavalry knockback force increased by 50% Type: Battle enhancement

  • Effect: +50% knockback force for cavalry units
  • Type: Helps with Battle

Viper’s Kiss Effect: Poison slows movement speed by 20% Type: Battle enhancement

  • Effect: Poison also reduces speed movement by 20%
  • Type: Helps with Battle

Weak Spot Effect: Bleeding enemies suffer 50% reduced armor Type: Battle enhancement

  • Effect: Reduce armor of bleeding targets by 50%
  • Type: Helps with Battle

Wrench Effect: Repairs 5 wall health every 5 seconds Type: Building support

  • Effect: Repair the wall for 5 wall hp every 5 seconds
  • Type: Helps with Buildings

Amulet of the Dead Effect: Killing fatigued enemies spawns a zombie minion Type: Battle enhancement

  • Effect: Spawn a zombie minion when killing a fatigued target
  • Type: Helps with Battle

Destiny Effect: Applies Radiance on critical hits Type: Battle enhancement

  • Effect: On crit: Apply Radiance
  • Type: Helps with Battle

Hungry Shield Effect: Blocking monsters boosts power by 25% for 5 seconds Type: Battle enhancement

  • Effect: +25% Power for 5 seconds when blocking a monster
  • Type: Helps with Battle

Metal Mage Effect: Magic powers with shields get a 30% boost Type: Battle enhancement

  • Effect: +30% Power for Magic with Shield
  • Type: Helps with Battle

Archaeology Effect: Gravediggers find bonepiles instead of rocks Type: Resource boost

  • Effect: Gravediggers find bonepiles instead of rocks
  • Type: Helps with Resources

Bait Effect: Spawns one additional animal every morning Type: Resource boost

  • Effect: One more animal spawns each morning
  • Type: Helps with Resources

Berry Bread Effect: Doubles berry-to-bread conversion in Bakery Type: Resource boost

  • Effect: 2x berry to bread in Bakery
  • Type: Helps with Resources

Better Berries Effect: Berries grant 2 XP each Type: Battle enhancement

  • Effect: berry grant 2 XP
  • Type: Helps with Battle

Big Daddy Effect: Spawns one bloat each morning when 13 rats are present Type: Resource boost

  • Effect: Spawns one bloat each morning, as long as there are 13 rats
  • Type: Helps with Resources

Bloody Mary Effect: Doubles blood to potion efficiency in Brewery Type: Resource boost

  • Effect: Blood to Potion in Brewery. Boost efficiency 100%
  • Type: Helps with Resources

Bone Growth Effect: Generates a bonepile at night if none are present Type: Resource boost

  • Effect: When there is no bonepile, one appears at night
  • Type: Helps with Resources

Bone Mill Effect: Converts bone to 2 paper in Paper Mill Type: Resource boost

  • Effect: Bone to 2 Paper in Paper Mill
  • Type: Helps with Resources

Booze Effect: Doubles wheat-to-beer conversion, with 50% efficiency boost Type: Resource boost

  • Effect: 2x wheat to beer in Brewery. Boost efficiency +50%
  • Type: Helps with Resources

Bush of Life Effect: Last bush replenishes overnight Type: Resource boost

  • Effect: The last remaining bush replenishes overnight
  • Type: Helps with Resources

Cookies Effect: Increases chances of world events occurring Type: World events support

  • Effect: Increase chance for world events
  • Type: Helps with World Events

Deforestation Effect: Woodcutters work 0.2 seconds faster for each tree deposit Type: Resource boost

  • Effect: Woodcutters are 0.2s faster for every tree deposit
  • Type: Helps with Resources

Fields of Glory Effect: Gain 1 faith every morning for every 5 fields Type: Resource boost

  • Effect: At morning: Get 1 faith for every 5 fields
  • Type: Helps with Resources

Fish Fillet Effect: Uneaten fish are converted into meat Type: Resource boost

  • Effect: Uneaten Fish gets cut into Meat
  • Type: Helps with Resources

Fishing Net Effect: Fish swarms persist longer but take more time to harvest Type: Resource boost

  • Effect: Fish swarms stay but take longer to harvest
  • Type: Helps with Resources

Fishing Rod Effect: Fish swarms respawn faster Type: Resource boost

  • Effect: Fish swarms respawn faster
  • Type: Helps with Resources

Forbidden Fruit Effect: For every two bushes, an extra bush grows overnight Type: Resource boost

  • Effect: For every two bushes, a new one grows overnight!
  • Type: Helps with Resources

Gold Digger Effect: Increases geologist chance by 2% for each ore deposit Type: Resource boost

  • Effect: The geologist chance increases by 2% for every ore deposit
  • Type: Helps with Resources

Greenhouse Effect: For every two bushes, an extra bush grows overnight Type: Resource boost

  • Effect: For every two bushes, a new one grows overnight!
  • Type: Helps with Resources

Inheritance Effect: Destroying graves yields 4 coins Type: Resource boost

  • Effect: When destroying graves you find 4 coins
  • Type: Helps with Resources

Motivation Effect: Gravediggers have better chances of finding items around bonepiles Type: Resource boost

  • Effect: For every bonepile, gravediggers are more likely to find something
  • Type: Helps with Resources

Plague Effect: Spawns one rat per every six thickets at night Type: Resource boost

  • Effect: At night, one rat spawns for every 6 thickets
  • Type: Helps with Resources

Prohibition Effect: Water-to-beer efficiency reduced by 50% in Brewery Type: Resource boost

  • Effect: Water to beer in the brewery. Boost efficiency -50%
  • Type: Helps with Resources

Pumpking Effect: Accelerates pumpkin growth rates Type: Resource boost

  • Effect: Pumpkins grow faster
  • Type: Helps with Resources

Punch Effect: Doubles berry-to-beer conversion efficiency in Brewery Type: Resource boost

  • Effect: Berry to beer in the brewery. Boost efficiency 100%
  • Type: Helps with Resources
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