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Super Fantasy Kingdom All Heroes Guide – Stats

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Last updated: October 8, 2026 6:01 pm
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Contents
  • All Heroes in Super Fantasy Kingdom
  • Rickard
  • Stats
  • Abilities
  • Active: Charge
  • Upgrades
  • Rank 1 Upgrades
  • Tank
  • Damage
  • Rank 2 Upgrades
  • Tank
  • Stun
  • Damage
  • Defense
  • Relics
  • Tactics and Tips
  • Gideon
  • Stats
  • Abilities
  • Active: Holy Hammer
  • Upgrades
  • Rank 1
  • Radiance
  • Thorns
  • Rank 2
  • Defense
  • Magic
  • Heal
  • Area
  • Relics
  • Tactics and Tips
  • Thea
  • Stats
  • Abilities
  • Active: Holy Burst
  • Upgrades
  • Rank 1
  • Light
  • Support
  • Rank 2
  • Light
  • Power
  • Support
  • Damage
  • Relics
  • Tactics and Tips
  • Cadus
  • Stats
  • Abilities
  • Active: Charge
  • Upgrades
  • Rank 1
  • Tank
  • Summoner
  • Rank 2
  • Tank
  • Heal
  • Summoner
  • Boss
  • Relics
  • Tactics and Tips
  • Mort
  • Stats
  • Abilities
  • Active: Reap
  • Upgrades
  • Rank 1
  • Fear
  • Fatigue
  • Rank 2
  • Speed

In Super Fantasy Kingdom, your choice of hero can make or break your run. Each hero brings a unique blend of strengths, weaknesses, and elemental affinities, which play a pivotal role in how battles unfold. Understanding what each hero offers is essential, especially since heroes don’t grow through food but by slaying monsters—this demands smart combat strategies and thoughtful team building.

The game’s progression hinges on selecting a hero to fight for your kingdom each cycle: if your hero falls, so does your chance to win that cycle. There are 11 heroes as of now, starting always with Rickard in your very first run. To unlock more heroes, keep an eye on the red crosses scattered in-game daily, as missing these will delay expanding your roster. Each hero fits a specific kingdom, damage type, and elemental style, which informs how you’ll deploy them in combat.

Note: All information here is accurate up to Patch #08.

All Heroes in Super Fantasy Kingdom

Rickard

Official game artwork showcasing Rickard, the defensive knight hero in Super Fantasy Kingdom.

  • Description: A defensive stalwart, ideal for beginners starting out.
  • Kingdom: Human
  • Damage Type: Physical
  • Element: None
  • Resistance: Holy
  • Weakness: Poison

Stats

Rickard’s stats scale from level 1 through 10, showing steady growth in damage and health while maintaining a consistent shield and defenses.

Stat 1 2 3 4 5 6 7 8 9 10
Damage 5 7 9 11 14 17 20 24 28 32
Health 11 14 17 20 24 29 33 39 44 50
Shield 100 100 100 100 100 100 100 100 100 100
Critical Chance 5% 5% 5% 5% 5% 5% 5% 5% 5% 5%
Physical Defence 60% 60% 60% 60% 60% 60% 60% 60% 60% 60%
Magical Defence 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%

Abilities

Active: Charge

  • Range: 50 meters
  • Damage: Physical, 1x base damage
  • Effect: Charges the nearest enemy relentlessly, attacking until defeated.

Upgrades

Rank 1 Upgrades

Tank

  • Increases attack speed
  • Doubles the shield amount

Damage

  • Attacks affect a small area rather than a single target
  • +30% power if the shield is full

Rank 2 Upgrades

Tank

  • Further increased attack speed
  • Shield triples compared to base

Stun

  • Attacks stun enemies
  • Units with shields gain immunity to poison

Damage

  • Area attacks remain effective
  • +50% power when shield is full

Defense

  • Faster attacks
  • Shield regeneration doubles

Relics

Rickard excels with relics that enhance defense and durability:

  • Eagle Eye
  • Hungry Shield
  • Knock Knock
  • Armour
  • Cloak
  • Helmet
  • Knife
  • Sword
  • Shield
  • Glasses

Tactics and Tips

  • Focus on shield-related upgrades to maximize Rickard’s tanking potential.
  • His natural resistance to Holy and weakness to Poison means upgrading his shield counters poison effectively.
  • Rickard pairs well with frontline units like Swordsman and Paladin, ensuring a solid defense line.
  • This hero is beginner-friendly and adaptable with almost any unit composition.

Gideon

Official game artwork featuring Gideon, the holy templar hero from the Human kingdom in Super Fantasy Kingdom.

  • Description: A holy warrior dealing massive magical damage.
  • Kingdom: Human
  • Damage Type: Magical
  • Element: Holy
  • Resistance: Holy
  • Weakness: Poison

Stats

Gideon’s stats also grow through levels 1 to 10, with a focus on magical damage and decent survivability.

Stat 1 2 3 4 5 6 7 8 9 10
Damage 6 10 15 21 27 35 43 51 60 70
Health 11 14 17 20 24 29 33 39 44 50
Shield 110 110 110 110 110 110 110 110 110 110
Critical Chance 15% 15% 15% 15% 15% 15% 15% 15% 15% 15%
Physical Defence 50% 50% 50% 50% 50% 50% 50% 50% 50% 50%
Magical Defence 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%

Abilities

Active: Holy Hammer

  • Physical damage with Holy element
  • Deals 1x damage
  • Cooldown 1 second
  • Range between 10 and 50 meters
  • Strikes multiple enemies with a hammer imbued with holy power

Upgrades

Rank 1

Radiance

  • Applies Radiance, which decreases enemies’ damage by 30%

Thorns

  • Extends attack area
  • Allies with shields deal 10 Holy damage when hit

Rank 2

Defense

  • Further area increase
  • Radiance effect grows, reducing monster damage by 50%

Magic

  • Reduces cooldown to 0.7 seconds
  • Each Radiance stack increases effect by 10%

Heal

  • Self-heals 1 shield per hit
  • Allies with shield retaliate with 25 Holy damage upon being hit

Area

  • Increases attack area
  • Monsters are pushed back farther when they hit units

Relics

Gideon thrives with these relics to boost damage and survivability:

  • Bloody Knife
  • Helmet
  • Bow
  • Shield
  • Hungry Shield
  • Metal Mage
  • Destiny
  • Holy Light
  • Holy Water
  • Knock Knock

Tactics and Tips

  • Gideon excels as the primary damage dealer so support him with healing and defensive units.
  • The Monk unit makes a strong teammate to bolster survivability.
  • Position him near the frontline behind a tank such as Swordsman to maximize effectiveness.

Thea

Official game artwork of Thea, the glowing priestess hero from the Human kingdom in Super Fantasy Kingdom.

  • Description: A holy priestess who leads the charge with magical power.
  • Kingdom: Human
  • Damage Type: Magical
  • Element: Holy
  • Resistance: Holy
  • Weakness: Poison

Stats

Thea’s stats improve steadily through levels 1 to 10, emphasizing magic damage and durability with solid magical defense.

Stat 1 2 3 4 5 6 7 8 9 10
Damage 4 5 6 8 9 11 13 15 17 19
Health 12 16 22 28 35 43 51 60 70 80
Critical Chance 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%
Physical Defence 0% 0% 0% 0% 0% 0% 0% 0% 0% 0%
Magical Defence 30% 30% 30% 30% 30% 30% 30% 30% 30% 30%

Abilities

Active: Holy Burst

  • Magical Holy damage
  • Deals 1x damage per hit
  • Cooldown of 2 seconds
  • Range between 20 and 120 meters
  • Fires 6 projectiles flying towards enemies

Upgrades

Rank 1

Light

  • Increases projectiles to 10
  • Holy damage ignores 30% of armor and resistance

Support

  • Extends Radiance duration by 1 second
  • Self gains +50 duration

Rank 2

Light

  • Projectiles increased to 15
  • Holy now ignores 50% armor and resistance

Power

  • Self gains +50 duration
  • Power rises by 1% for each radiant afflicted enemy

Support

  • Doubles Radiance duration
  • Radiance duration increased by 3 seconds

Damage

  • Extra attack per cycle
  • Radiance deals 5 true damage per second

Relics

Thea’s combat efficiency can be boosted by these relics:

  • Destiny
  • Hungry Shield
  • Metal Mage
  • Eagle Eye
  • Cloak
  • Helmet
  • Knife
  • Shield

Tactics and Tips

  • Early game focus on acquiring units with Holy damage and prioritizing the Church dungeon.
  • Monk, Paladin, and Griffin complement Thea well.
  • Position her safely behind frontline defenders as she functions mainly as a support hero.
  • Runescribe also works well alongside Thea for magic synergy.

Cadus

Official artwork of Cadus, the fallen knight of the Undead kingdom wielding Ice-element physical damage in Super Fantasy Kingdom.

  • Description: A ruthless fallen knight who abandons defense for brutal offense.
  • Kingdom: Undead
  • Damage Type: Physical
  • Element: Ice
  • Resistance: Dark
  • Weakness: Holy

Stats

Cadus’s stats reflect his hybrid nature, balancing offense and tankiness from levels 1 to 10.

Stat 1 2 3 4 5 6 7 8 9 10
Damage 4 6 9 12 16 20 25 29 35 40
Health 11 14 17 20 24 29 33 39 44 50
Shield 80 80 80 80 80 80 80 80 80 80
Critical Chance 10% 10% 10% 10% 10% 10% 10% 10% 10% 10%
Physical Defence 30% 30% 30% 30% 30% 30% 30% 30% 30% 30%
Magical Defence 10% 10% 10% 10% 10% 10% 10% 10% 10% 10%

Abilities

Active: Charge

  • Physical Ice damage
  • Deals 1x base damage
  • Range: 80 meters
  • Relentlessly pursues targets, converting kills into summoned minions.

Upgrades

Rank 1

Tank

  • Summons archers focused on enemies with highest health
  • Uses shield to absorb 50% damage dealt to allies’ hitpoints

Summoner

  • Increases minion speed
  • Minions gain 30% more power

Rank 2

Tank

  • Summons additional archers
  • Shield completely absorbs damage to allies’ hitpoints

Heal

  • Changes element to Dark
  • All allies gain 5 health each kill

Summoner

  • Increases speed by 1% for each minion controlled
  • +50% power boost for minions

Boss

  • Summons archers targeting highest health monsters
  • Minions gain a +50% power boost

Relics

Cadus benefits from relics enhancing shields, power, and summoning efficiency:

  • Hungry Shield
  • Shield
  • Armour
  • Helmet
  • Wrench
  • Charge
  • Unique Horn
  • Necronomicon
  • Fangs
  • Crimson Heart
  • Mug of Joy

Tactics and Tips

  • Cadus works best specialized either as a tank or summoner, sticking to one role is vital.
  • For tank builds, frontline units like the Swordsman help control enemies nearby.
  • In summoner builds, the Death Priest complements him well with additional reinforcement.
  • Crossbowman and Monk are versatile allies regardless of build choice.

Mort

Official art of Mort, the dark undead hero wielding physical dark damage in Super Fantasy Kingdom.

  • Description: Likely death incarnate or an undead forgotten by death.
  • Kingdom: Undead
  • Damage Type: Physical
  • Element: Dark
  • Resistance: Dark
  • Weakness: Holy

Stats

Mort’s stats emphasize balanced physical damage and health with moderate defenses through levels 1 to 10.

Stat 1 2 3 4 5 6 7 8 9 10
Damage 7 9 13 18 23 28 34 41 48 55
Health 22 24 28 33 38 43 49 56 63 70
Critical Chance 10% 10% 10% 10% 10% 10% 10% 10% 10% 10%
Physical Defence 40% 40% 40% 40% 40% 40% 40% 40% 40% 40%
Magical Defence 20% 20% 20% 20% 20% 20% 20% 20% 20% 20%

Abilities

Active: Reap

  • Physical Dark damage
  • Deals 1x damage
  • Cooldown: 1 second
  • Range: 10 to 60 meters
  • Floats over the battlefield swinging a scythe and inflicts Fatigue on enemies

Upgrades

Rank 1

Fear

  • Applies Fear debuff
  • Fear deals 1 direct damage per second

Fatigue

  • Increases movement speed
  • Extends Fatigue duration by 2 seconds

Rank 2

Speed

  • Boosts movement speed
  • Fear damage increases the longer it persists on targets
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