Crimson Moon has several missions spread across different stages, and each one brings a different location, enemy lineup, and expected mission length. If you’re trying to decide which mission to play next, knowing what you’re walking into can be helpful.
In this guide, I’ll go through every currently listed mission in Crimson Moon and show you its stage, the enemies you can expect to face, and whether the mission is Short, Medium, Long, or Epic. This makes it easier to compare missions without having to jump into each one first.
Some missions are straightforward battles against familiar enemies like Undead and Demons, while others introduce more unusual threats. And then there is Moore Manor, where the game gives you a much more mysterious warning. Let’s go through every stage.
Crimson Moon Mission Guide – All Stages, Enemies, Lengths
Stage 1 contains two missions: The Forsaken Streets and Ramshorn Keep. Both feature Undead enemies, but their enemy combinations and mission lengths are quite different.
The Forsaken Streets
Enemies:
- Undead
- Brutes
- Captains
- Abominations
Mission Length: Medium
The Forsaken Streets is a Medium-length mission featuring a varied group of enemies. You’ll encounter standard Undead alongside tougher threats such as Brutes, Captains, and Abominations.
Because several different enemy types appear here, you should be prepared for more than just basic Undead encounters. This mission can be a good choice if you want a reasonably sized run without committing to one of the longer missions.
Ramshorn Keep
Enemies:
- Cultists
- Undead
- Demons
Mission Length: Long
Ramshorn Keep is the longer Stage 1 option.
You’ll face a mixture of Cultists, Undead, and Demons, giving this mission a different enemy lineup from The Forsaken Streets. Since it is classified as a Long mission, make sure you’re ready to spend more time fighting your way through the level.
If you want a longer run during Stage 1, Ramshorn Keep is the mission to choose.
Crimson Moon Stage 2 Missions
Stage 2 includes one of the longest missions currently listed, along with a Medium-length alternative.
The Archspire Cathedral
Enemies:
- Feral Vampires
- Demons
- Undead
- Imps
Mission Length: Epic
The Archspire Cathedral is classified as an Epic-length mission, making it one of the biggest missions on this list.
Its enemy roster is also quite varied. You can expect to encounter Feral Vampires, Demons, Undead, and Imps throughout the mission.
If you’re looking for a longer Crimson Moon session and want to face several different types of enemies, this is one of the major missions to consider. Just be prepared for the commitment, because Epic missions are considerably longer than Short or Medium ones.
Wall Tower
Enemies:
- Demons
- Cultists
- Undead
Mission Length: Medium
Wall Tower is the shorter Stage 2 alternative compared to The Archspire Cathedral.
The mission features Demons, Cultists, and Undead and has a Medium mission length.
If you want to experience Stage 2 without committing to an Epic-length mission, Wall Tower is the more manageable option.
Crimson Moon Stage 3 Missions
Stage 3 currently features two very different missions. One is a familiar Medium-length mission with known enemies, while the other is much shorter but comes with a mysterious warning.
Elk Grove Academy
Enemies:
- Abominations
- Undead
Mission Length: Medium
Elk Grove Academy is a Medium-length mission where you’ll encounter Abominations and Undead.
The enemy list is smaller than some of the earlier missions, but Abominations can make the mission feel very different from a straightforward Undead encounter.
If you’re looking for a Medium-length Stage 3 mission, Elk Grove Academy is the more predictable option because you know exactly which enemies are listed.
Moore Manor
Enemies:
- Foes undetectable
- Proceed with caution
Mission Length: Short
Moore Manor is easily the most mysterious mission on the list.
Instead of revealing the enemies you will face, the mission information simply warns that the foes are undetectable and tells you to proceed with caution.
Despite this warning, Moore Manor is classified as a Short mission.
That makes it an interesting choice if you don’t have time for a long run but still want something less predictable. Since the enemy information is intentionally unclear, you’ll have to enter carefully and find out what the manor has waiting for you.
All Crimson Moon Missions at a Glance
Here is a quick overview of every mission currently listed:
Stage 1
The Forsaken Streets
- Enemies: Undead, Brutes, Captains, Abominations
- Length: Medium
Ramshorn Keep
- Enemies: Cultists, Undead, Demons
- Length: Long
Stage 2
The Archspire Cathedral
- Enemies: Feral Vampires, Demons, Undead, Imps
- Length: Epic
Wall Tower
- Enemies: Demons, Cultists, Undead
- Length: Medium
Stage 3
Elk Grove Academy
- Enemies: Abominations and Undead
- Length: Medium
Moore Manor
- Enemies: Foes undetectable
- Length: Short
Which Crimson Moon Mission Should You Play?
If you want a quick mission, Moore Manor is currently the only Short option, although its mysterious enemy warning means you should not assume it will be easy.
For a balanced session, you can choose one of the Medium-length missions:
- The Forsaken Streets
- Wall Tower
- Elk Grove Academy
If you have more time, Ramshorn Keep offers a Long mission.
Finally, The Archspire Cathedral is the choice for players looking for the biggest commitment, with an Epic mission length and one of the most varied enemy rosters.
Your best choice depends on how much time you have and what type of enemies you want to face. Hopefully, this breakdown makes it easier for you to pick the right mission before heading into battle.
