Runes sit in their own slots and level up as you play. An ability rune adds levels to one ability and a stat that grows with the rune's level; set runes grant bonuses at 2, 4 and 6 pieces (see rune sets).
Rune Cube
The town Alchemist handles rune transmutation. Combining 9 runes of matching rarity produces a single rune in return: either a random rune from the next rarity tier up, or, on a failed roll, a random replacement of the original rarity. Legendary and set runes cannot be transmuted until Inferno difficulty is unlocked. Since a failed attempt refunds one rune, each failure costs an effective 8 runes while a successful upgrade consumes 9, which the reference table factors into its average costs.
| 9 runes | Upgrade to | Chance | Runes per upgrade |
|---|---|---|---|
| Uncommon | Rare | 100% | 9.0 |
| Rare | Legendary | 15% | 54.3 |
| Legendary | Set | 50% | 17.0 |
| Set | reroll only | 0% |
This cube interface mirrors the genuine in-game system and features identical probabilities. Choose a target rarity to load the slots and hit Transmute; the tool logs your total attempts and successful upgrades as you play.
Transmute
100% chance to obtain a Rare Rune. 0% chance to obtain a Uncommon Rune.
Rare
Uncommon
Formulas
9× Runes with Same Rarity Unlock Inferno to transmute Legendary and Rune Set runes.
Unlock Inferno to transmute Legendary and Rune Set runes.
Auto select
Reset
Transmute