Heroes

Each hero has a primary stat that their gear rolls toward, 14 abilities unlocked by level, and a talent tree of 40 to 46 talents.

Warrior

A frontline brawler built to unleash devastating close-quarters burst damage, using defensive abilities to deflect incoming enemy attacks.

Primary stat: Strength · starts with Woodsman's Hatchet · 40 talents

Hunter

Excelling at long-range combat, this class unleashes a torrent of quick attacks from afar. Any foes left standing after the barrage are whittled down by snares and toxic damage.

Primary stat: Dexterity · starts with Simple Wooden Bow · 40 talents

Sorcerer

A ranged spellcaster who commands elemental magic: burning targets with fire, chilling them to slow movement with frost, and chaining lightning between groups of enemies.

Primary stat: Intelligence · starts with Hooked Bronze Staff · 41 talents

Monk

A rapid-recovering melee martial artist with near-constant movement, infusing every blow with holy lightning.

Primary stat: Dexterity · starts with Leather-Wrapped Quarterstaff · 41 talents