Hover a talent for its text. Values shown are at rank 1 in the tree and for every rank in the list below. Open this tree in the planner.
0
5
Capstone Talent I
10
15
20
Capstone Talent II
30
40
50
Capstone Talent III
60
First row

+ 5 Intelligence
At rank 10 : + 50 Intelligence

+ 3% Basic Attack Critical Hit Chance.
At rank 6 : + 15% Basic Attack Critical Hit Chance.

Gain 35 Armor and increase your total Armor by 3%.
At rank 8 : Gain 280 Armor and increase your total Armor by 24%.

+ 6% Basic Attack Range.
At rank 6 : + 36% Basic Attack Range.

+ 4 Max Mana
At rank 8 : + 32 Max Mana
Row at 5 points

+ 5% Fire Damage. + 4% Magic Resist.
At rank 8 : + 40% Fire Damage. + 32% Magic Resist.

Basic Attack generates + 1 Mana.
At rank 6 : Basic Attack generates + 6 Mana.

+ 7% Cold Damage
At rank 10 : + 70% Cold Damage

+ 4% Lightning Damage. + 3% Damage to Elite enemies.
At rank 10 : + 40% Lightning Damage. + 30% Damage to Elite enemies.

+ 1 Mana Regen
At rank 6 : + 6 Mana Regen
Capstone Talent I (10 points)
Pick one. Points move with you if you swap capstones later, for a gold fee.

Casting a Special Ability increases Basic Attack damage by 40% for 5s.

Fire Ball has a 15% chance to apply Burn to the target.
Changes Fire Ball

Gain 10% increased Armor. Melee attackers have a 100% chance to receive Chill for 4s.

Lightning Storm has a 15% chance to apply Short Stun to enemies it hits for 1s.
Changes Lightning Storm
Row at 15 points

+ 20% Flame Breath Critical Hit Damage.
At rank 6 : + 120% Flame Breath Critical Hit Damage.
Changes Flame Breath

Fire Elemental attacks 15% faster.
At rank 6 : Fire Elemental attacks 90% faster.
Changes Fire Elemental

Reduces the cooldown of Frost abilities by 4%.
At rank 6 : Reduces the cooldown of Frost abilities by 24%.

Your Chill is 6% more potent, slowing enemies more and lasting longer.
At rank 8 : Your Chill is 48% more potent, slowing enemies more and lasting longer.

+ 2% Armor. Melee attackers have a 4% chance to grant you 5 Mana.
At rank 8 : + 16% Armor. Melee attackers have a 32% chance to grant you 5 Mana.
Row at 20 points

5% of your Max Mana is added to Intelligence.
At rank 8 : 40% of your Max Mana is added to Intelligence.

+ 12% Damage to Burning targets
At rank 8 : + 96% Damage to Burning targets

+ 4% Ice Meteor Mana Cost reduction.
At rank 8 : + 32% Ice Meteor Mana Cost reduction.
Changes Ice Meteor

+ 10% Ice Shards Damage.
At rank 8 : + 80% Ice Shards Damage.
Changes Ice Shards

Provides +12% Critical Hit Damage to Lightning Abilities as well as +3% Lightning Damage Reduction.
Reaching Rank 8 grants +96% Critical Hit Damage to Lightning Abilities alongside +24% Lightning Damage Reduction.
Capstone Talent II (30 points)
Pick one. Points move with you if you swap capstones later, for a gold fee.

Critical Hits have a 100% chance to apply Burn to the victim.


Lightning abilities have a 100% chance to apply Electrostatic to enemies they hit.
Row at 40 points

Fire Meteor deals + 8% Damage but has a 5% longer Cooldown.
At rank 8 : Fire Meteor deals + 64% Damage but has a 40% longer Cooldown.
Changes Fire Meteor

Casting Ice Nova has a 13% chance to restore 60 Mana.
At rank 8 : Casting Ice Nova has a 100% chance to restore 130 Mana.
Changes Ice Nova

Frozen applied by you lasts 8% longer.
At rank 6 : Frozen applied by you lasts 48% longer.

Restore 5% of your maximum Health every second during Ice Block.
At rank 5 : Restore 25% of your maximum Health every second during Ice Block.

+ 2 Mana Gain from Electrocute.
At rank 6 : + 12 Mana Gain from Electrocute.
Changes Electrocute
Row at 50 points

Flame Lightning provides +6% bonus damage against enemies afflicted by Burn, as well as +6% damage per stack of Electrostatic present on the target. If an enemy suffers from both conditions simultaneously, both damage boosts apply.
Rank 8: Flame Lightning inflicts + 48% damage against targets suffering from Burn, alongside an additional + 48% damage per stack of Electrostatic present. If a foe carries both debuffs, both damage increases will apply.
Changes Flame Lightning

While Flame Aura is active, gain + 10% Armor and Magic Resist.
At rank 8 : While Flame Aura is active, gain + 80% Armor and Magic Resist.

Frost Beam's length and width are increased by 10%.
At rank 5 : Frost Beam's length and width are increased by 50%.
Changes Frost Beam

Eliminating a target afflicted with Electrostatic provides a 20% chance to spread Electrostatic to other foes within 1.
Rank 5: When a target suffering from Electrostatic dies, it has a 100% chance to spread Electrostatic to nearby enemies within 1.

Lightning Cloud's ground effect lasts 10% longer.
At rank 8 : Lightning Cloud's ground effect lasts 80% longer.
Changes Lightning Cloud
Capstone Talent III (60 points)
Pick one. Points move with you if you swap capstones later, for a gold fee.

Every 4 casts of Strong Attack apply Vulnerable to targets hit. + 150% damage against Vulnerable enemies.

When you kill an enemy affected by Burn, there is a 50% chance to trigger a fiery explosion, dealing 300% weapon damage to nearby enemies.

+ 50% Critical Hit Chance and + 250% Critical Hit Damage against Frozen enemies.

Changes Electrocute