Persona 5 Royal invites players to engage in a relaxing yet rewarding challenge tucked away in Leblanc’s cozy left-most table: crossword puzzles. These 38 optional brain teasers offer a unique way to earn Knowledge points without impacting your in-game schedule. They add a peaceful interlude to a game filled with intense palace infiltration and social strategy, making them a quietly satisfying distraction for completionists.
You can access these crosswords only in the evening, sitting at the left-most table inside Leblanc. This fixed location and time create a familiar ritual as you unwind from the day’s activities, making each puzzle a small but meaningful break in Joker’s demanding school life.
The puzzles have a fixed sequence of answers, which means your first crossword will always start with Semesters, regardless of when you choose to take on the challenge. This predictability helps players breeze through the puzzles without guessing or stalling, ensuring you steadily gather Knowledge points as the story unfolds.
Persona 5 Royal Crossword Answers
Below are all 38 crossword answers in the order you will encounter them. Keeping to this list ensures you don’t get stuck, as the game expects specific inputs for each puzzle:
- Semesters
- Blossom
- Golden
- Malaise
- Gallery
- Pollenosis
- Japanese
- Master
- Conference
- Wardrobe
- Currency
- Front
- Narcotics
- Vacation
- Finals
- Fireworks
- Island
- Courage
- Sunburn
- Sweltering
- Hacking
- Typhoon
- Festival
- Ranking
- Black
- Halloween
- Stalls
- Reward
- Bashing
- Charisma
- Influenza
- Illuminate
- Approval
- Christmas
- Resolution
- Dionysus
- Lachesis
- Orochi
It’s crucial to follow this exact sequence when playing to smoothly complete each puzzle. The game’s design won’t accommodate random answers, so sticking to the list avoids unnecessary frustration.
Crossword Puzzle Dates
The crossword puzzles are only solvable on specific dates throughout Persona 5 Royal’s in-game calendar. Planning ahead ensures you don’t miss the opportunity to squeeze in these Knowledge-boosting activities during evenings.
| Month | Dates |
|---|---|
| April | 18, 27 |
| May | 2, 10, 18, 26, 31 |
| June | 3, 7, 16, 22, 30 |
| July | 7, 12, 19, 27 |
| August | 3, 8, 14, 17, 25, 30 |
| September | 2, 19, 28 |
| October | 6, 10, 31 |
| November | 4, 14, 28 |
| December | 2, 7, 12, 19 |
| January | 14, 19, 23, 27 |
Interestingly, the game lists 39 possible dates for 38 puzzles, so players can afford to skip one without consequences. This slight scheduling flexibility lets you manage Joker’s time more comfortably.
Crucially, solving these puzzles doesn’t advance the game clock, so you won’t lose out on other evening opportunities. Each completed puzzle grants you a valuable Knowledge point, reinforcing the benefit of taking a moment to engage with these quiet challenges.
