Timberborn features 59 achievements in Version 1.0, ranging from simple progression milestones to faction-specific challenges and hidden achievements. While many unlock naturally during normal gameplay, several require careful planning, especially a few that can be permanently missed during a save.
- Missable Achievements
- Well-Being Achievements
- Survival Achievements
- Population Achievements
- Tree Planting Achievements
- Electricity Achievements
- General Gameplay Achievements
- Crackling with Ideas
- Smell of Water in the Morning
- It’s an Instinct
- Wet Floor
- Not Bad!
- Not Again!
- It Happens.
- We Have the Technology
- Fixed a Leak
- No More Leaks
- Rock Bottom
- Created in Beaver’s Image
- I Am Become Deaf
- Oops!
- Endless Crunch
- Sky Is the Limit
- Overachiever
- Hidden Challenge Achievement
- Bot Achievements
- Folktails Achievements
- Iron Teeth at the Ready
- Not the Bees!
- Ninety-nine Balloons and Counting
- Shaka Bra!
- Windy Day
- Refined Refinement
- Hedge Fund
- Sweet Teeth
- Folktails Master Builder
- Iron Teeth Achievements
- So Long, and Thanks for the Coffee!
- Desert of the Real
- Tube City
- Hanging Gardens
- Plankster
- Unnecessary Expenses
- Castor Posthumus
- Iron Teeth Master Builder
- Fastest Path to 100%
This guide covers every achievement category, highlights missable achievements, and provides strategies for reaching 100% completion.
Missable Achievements
Most achievements can be earned at any time, but these require special attention.
Rush B-eaver!
Requirement: Build a Wonder before Cycle 15 ends.
This is one of the easiest achievements to miss because it has a strict deadline.
Tips:
- Folktails are generally easier due to the lower science requirement.
- Prioritize science production from the start.
- Begin gathering Wonder materials several cycles before construction.
- Start building around Cycle 11 or 12.
Unnecessary Expenses
Requirement: As Iron Teeth, reach 200 beavers without building any housing.
Important:
- Building housing and deleting it later will not work.
- You must reach 200 population without placing any housing structures at all.
Well-Being Achievements
These achievements unlock as your colony’s average well-being increases.
Achievements include:
- That’s… Acceptable (4 Well-Being)
- That’s… Okay (10 Well-Being)
- That’s… Nice (20 Well-Being)
- That’s… Good (30 Well-Being)
- That’s… Awesome (40 Well-Being)
- That’s… Amazing (50 Well-Being)
- That’s… Incredible (60 Well-Being)
- That’s… Paradise! (Maximum Well-Being)
- Smile, Everybeaver! (Maximum Well-Being with 100+ Population)
Maximum Well-Being Tips
The maximum possible well-being is 77.
The safest strategy is:
- Get your colony to approximately 67 average well-being.
- Build and activate a Wonder.
- Allow every beaver time to receive the Wonder bonus.
Saving beforehand is highly recommended.
Survival Achievements
These unlock based on cycle count.
Survivor
Survive 5 cycles.
Survival 101
Survive 10 cycles.
Wasteland Expert
Survive 20 cycles.
Legendary Pioneer
Survive 50 cycles.
For the 50-cycle achievement, automated colonies can safely run overnight once drought and badtide management are fully established.
Population Achievements
One Big Family
Reach 100 population.
One Big Colony
Reach 250 population.
One Big… Horde?
Reach 500 population.
These achievements often unlock naturally during long-term colony development.
Tree Planting Achievements
Beaver-made Thicket
Plant 1,000 trees.
Beaver-made Forest
Plant 5,000 trees.
Beaver-made Wilderness
Plant 10,000 trees.
Foresters are responsible for all planted trees.
Electricity Achievements
Power Around the Clock
Store 655,321 hph using Gravity Batteries.
Mastered the Flow
Generate 10,000 hp using only Water Wheels.
Maps with strong river systems make this significantly easier.
Enough to Power a Car Battery
Generate 2,000 hp using only Power Wheels.
Temporary power sources can be used earlier as long as they are removed before completing the requirement.
General Gameplay Achievements
Crackling with Ideas
Build a Campfire.
Smell of Water in the Morning
Survive your first drought.
It’s an Instinct
Build a Dam.
Wet Floor
Flood a building.
Not Bad!
Survive your first badtide.
Not Again!
Experience two consecutive badtides.
It Happens.
Demolish a building and immediately rebuild the same structure in the exact location.
We Have the Technology
Cure a contaminated beaver.
Fixed a Leak
Seal a badwater source.
No More Leaks
Seal every permanent badwater source on the map.
Rock Bottom
Attempt to place dynamite at map depth 0.
Created in Beaver’s Image
Build a Bot.
I Am Become Deaf
Detonate 200 dynamite charges in a single day.
Oops!
Accidentally explode a unit with dynamite.
Endless Crunch
Set a 24-hour workday for seven consecutive days.
Sky Is the Limit
Build a structure at height level 30.
Overachiever
Activate three Wonders simultaneously.
Hidden Challenge Achievement
Quadfecta of Misery
Requirement:
A beaver must die while simultaneously suffering from:
- Injury
- Contamination
- Hunger
- Thirst
This is one of the hardest achievements in the game.
A dedicated isolated colony usually makes it much easier to set up.
Bot Achievements
Time of the Bots
Build your first Bot after every beaver has died.
Castor Posthumus
As Iron Teeth, have bots rebuild the population after all beavers die.
Folktails Achievements
Iron Teeth at the Ready
Unlock the Iron Teeth faction.
Not the Bees!
Have a beaver stung by bees.
Ninety-nine Balloons and Counting
Build and launch the Folktails Wonder.
Shaka Bra!
Create a zipline network totaling 1 kilometer.
Windy Day
Generate 10,000 hp using only Wind Turbines.
Refined Refinement
Operate Refineries producing every available recipe.
Required recipes:
- Biofuel (Carrots)
- Biofuel (Potatoes)
- Biofuel (Spadderdock)
- Catalyst
Hedge Fund
Build 200 Hedges.
Sweet Teeth
End a day with 1,000 Maple Pastries and no other food.
Folktails Master Builder
Construct every Folktails building at the same time.
Iron Teeth Achievements
So Long, and Thanks for the Coffee!
Build and launch the Iron Teeth Wonder.
Desert of the Real
Have a beaver born from an Advanced Breeding Pod and become injured on the same day.
Tube City
Build at least:
- 10 Tubeway Stations
- 1,000 Tubeways
Hanging Gardens
Stack 8 Hydroponic Gardens vertically.
Plankster
Produce 500 Planks in one day.
Unnecessary Expenses
Reach 200 population without housing.
Castor Posthumus
Rebuild the colony through breeding after total extinction.
Iron Teeth Master Builder
Construct every Iron Teeth building simultaneously.
Fastest Path to 100%
For efficient completion:
- Start with Folktails.
- Complete Rush B-eaver early.
- Unlock maximum Well-Being achievements.
- Finish all Folktails-specific achievements.
- Start a dedicated Iron Teeth save.
- Prioritize Unnecessary Expenses immediately.
- Complete remaining Iron Teeth achievements.
- Use a long-running colony for cycle, population, and tree-related milestones.
Timberborn’s achievement list is extensive but mostly straightforward if planned properly. The biggest obstacles are the missable achievements and a handful of hidden challenges such as Quadfecta of Misery and Rush B-eaver. With careful colony planning and separate saves for each faction, 100% completion is very achievable.
