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Timberborn Achievements Guide – Unlock All 59 Achievements

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Last updated: June 4, 2026 5:22 am
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Timberborn features 59 achievements in Version 1.0, ranging from simple progression milestones to faction-specific challenges and hidden achievements. While many unlock naturally during normal gameplay, several require careful planning, especially a few that can be permanently missed during a save.

Contents
  • Missable Achievements
    • Rush B-eaver!
    • Unnecessary Expenses
  • Well-Being Achievements
    • Maximum Well-Being Tips
  • Survival Achievements
    • Survivor
    • Survival 101
    • Wasteland Expert
    • Legendary Pioneer
  • Population Achievements
    • One Big Family
    • One Big Colony
    • One Big… Horde?
  • Tree Planting Achievements
    • Beaver-made Thicket
    • Beaver-made Forest
    • Beaver-made Wilderness
  • Electricity Achievements
    • Power Around the Clock
    • Mastered the Flow
    • Enough to Power a Car Battery
  • General Gameplay Achievements
    • Crackling with Ideas
    • Smell of Water in the Morning
    • It’s an Instinct
    • Wet Floor
    • Not Bad!
    • Not Again!
    • It Happens.
    • We Have the Technology
    • Fixed a Leak
    • No More Leaks
    • Rock Bottom
    • Created in Beaver’s Image
    • I Am Become Deaf
    • Oops!
    • Endless Crunch
    • Sky Is the Limit
    • Overachiever
  • Hidden Challenge Achievement
    • Quadfecta of Misery
  • Bot Achievements
    • Time of the Bots
    • Castor Posthumus
  • Folktails Achievements
    • Iron Teeth at the Ready
    • Not the Bees!
    • Ninety-nine Balloons and Counting
    • Shaka Bra!
    • Windy Day
    • Refined Refinement
    • Hedge Fund
    • Sweet Teeth
    • Folktails Master Builder
  • Iron Teeth Achievements
    • So Long, and Thanks for the Coffee!
    • Desert of the Real
    • Tube City
    • Hanging Gardens
    • Plankster
    • Unnecessary Expenses
    • Castor Posthumus
    • Iron Teeth Master Builder
  • Fastest Path to 100%

This guide covers every achievement category, highlights missable achievements, and provides strategies for reaching 100% completion.

Missable Achievements

Most achievements can be earned at any time, but these require special attention.

Rush B-eaver!

Requirement: Build a Wonder before Cycle 15 ends.

This is one of the easiest achievements to miss because it has a strict deadline.

Tips:

  • Folktails are generally easier due to the lower science requirement.
  • Prioritize science production from the start.
  • Begin gathering Wonder materials several cycles before construction.
  • Start building around Cycle 11 or 12.

Unnecessary Expenses

Requirement: As Iron Teeth, reach 200 beavers without building any housing.

Important:

  • Building housing and deleting it later will not work.
  • You must reach 200 population without placing any housing structures at all.

Well-Being Achievements

These achievements unlock as your colony’s average well-being increases.

Achievements include:

  • That’s… Acceptable (4 Well-Being)
  • That’s… Okay (10 Well-Being)
  • That’s… Nice (20 Well-Being)
  • That’s… Good (30 Well-Being)
  • That’s… Awesome (40 Well-Being)
  • That’s… Amazing (50 Well-Being)
  • That’s… Incredible (60 Well-Being)
  • That’s… Paradise! (Maximum Well-Being)
  • Smile, Everybeaver! (Maximum Well-Being with 100+ Population)

Maximum Well-Being Tips

The maximum possible well-being is 77.

The safest strategy is:

  1. Get your colony to approximately 67 average well-being.
  2. Build and activate a Wonder.
  3. Allow every beaver time to receive the Wonder bonus.

Saving beforehand is highly recommended.

Survival Achievements

These unlock based on cycle count.

Survivor

Survive 5 cycles.

Survival 101

Survive 10 cycles.

Wasteland Expert

Survive 20 cycles.

Legendary Pioneer

Survive 50 cycles.

For the 50-cycle achievement, automated colonies can safely run overnight once drought and badtide management are fully established.

Population Achievements

One Big Family

Reach 100 population.

One Big Colony

Reach 250 population.

One Big… Horde?

Reach 500 population.

These achievements often unlock naturally during long-term colony development.

Tree Planting Achievements

Beaver-made Thicket

Plant 1,000 trees.

Beaver-made Forest

Plant 5,000 trees.

Beaver-made Wilderness

Plant 10,000 trees.

Foresters are responsible for all planted trees.

Electricity Achievements

Power Around the Clock

Store 655,321 hph using Gravity Batteries.

Mastered the Flow

Generate 10,000 hp using only Water Wheels.

Maps with strong river systems make this significantly easier.

Enough to Power a Car Battery

Generate 2,000 hp using only Power Wheels.

Temporary power sources can be used earlier as long as they are removed before completing the requirement.

General Gameplay Achievements

Crackling with Ideas

Build a Campfire.

Smell of Water in the Morning

Survive your first drought.

It’s an Instinct

Build a Dam.

Wet Floor

Flood a building.

Not Bad!

Survive your first badtide.

Not Again!

Experience two consecutive badtides.

It Happens.

Demolish a building and immediately rebuild the same structure in the exact location.

We Have the Technology

Cure a contaminated beaver.

Fixed a Leak

Seal a badwater source.

No More Leaks

Seal every permanent badwater source on the map.

Rock Bottom

Attempt to place dynamite at map depth 0.

Created in Beaver’s Image

Build a Bot.

I Am Become Deaf

Detonate 200 dynamite charges in a single day.

Oops!

Accidentally explode a unit with dynamite.

Endless Crunch

Set a 24-hour workday for seven consecutive days.

Sky Is the Limit

Build a structure at height level 30.

Overachiever

Activate three Wonders simultaneously.

Hidden Challenge Achievement

Quadfecta of Misery

Requirement:

A beaver must die while simultaneously suffering from:

  • Injury
  • Contamination
  • Hunger
  • Thirst

This is one of the hardest achievements in the game.

A dedicated isolated colony usually makes it much easier to set up.

Bot Achievements

Time of the Bots

Build your first Bot after every beaver has died.

Castor Posthumus

As Iron Teeth, have bots rebuild the population after all beavers die.

Folktails Achievements

Iron Teeth at the Ready

Unlock the Iron Teeth faction.

Not the Bees!

Have a beaver stung by bees.

Ninety-nine Balloons and Counting

Build and launch the Folktails Wonder.

Shaka Bra!

Create a zipline network totaling 1 kilometer.

Windy Day

Generate 10,000 hp using only Wind Turbines.

Refined Refinement

Operate Refineries producing every available recipe.

Required recipes:

  • Biofuel (Carrots)
  • Biofuel (Potatoes)
  • Biofuel (Spadderdock)
  • Catalyst

Hedge Fund

Build 200 Hedges.

Sweet Teeth

End a day with 1,000 Maple Pastries and no other food.

Folktails Master Builder

Construct every Folktails building at the same time.

Iron Teeth Achievements

So Long, and Thanks for the Coffee!

Build and launch the Iron Teeth Wonder.

Desert of the Real

Have a beaver born from an Advanced Breeding Pod and become injured on the same day.

Tube City

Build at least:

  • 10 Tubeway Stations
  • 1,000 Tubeways

Hanging Gardens

Stack 8 Hydroponic Gardens vertically.

Plankster

Produce 500 Planks in one day.

Unnecessary Expenses

Reach 200 population without housing.

Castor Posthumus

Rebuild the colony through breeding after total extinction.

Iron Teeth Master Builder

Construct every Iron Teeth building simultaneously.

Fastest Path to 100%

For efficient completion:

  1. Start with Folktails.
  2. Complete Rush B-eaver early.
  3. Unlock maximum Well-Being achievements.
  4. Finish all Folktails-specific achievements.
  5. Start a dedicated Iron Teeth save.
  6. Prioritize Unnecessary Expenses immediately.
  7. Complete remaining Iron Teeth achievements.
  8. Use a long-running colony for cycle, population, and tree-related milestones.

Timberborn’s achievement list is extensive but mostly straightforward if planned properly. The biggest obstacles are the missable achievements and a handful of hidden challenges such as Quadfecta of Misery and Rush B-eaver. With careful colony planning and separate saves for each faction, 100% completion is very achievable.

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