Bloodmoon WerewolfBoss Tougher on Nightmare+ Capturable Mythic Rift
Health (level 1)900
Damage (level 1)21
Attack speed0.67/s
Critical chance15%
Critical damage150%
Move speed2

Health and damage by level

Pertains to its spawn range throughout Normal and level 70 on increased difficulties, where baseline health becomes 4,400 and base damage reaches 28. XP values represent a single kill by a same-level hero without bonus XP.

HealthDamageXP
Level 102,495501,710
Nightmare6,157,9442,37352,140
Inferno10,556,4753,16469,520

Any level, elite or Mythic Rift tier: enemy scaling tool.

Abilities 2

Special drops 5

These drop chances roll once per enemy type per cleared wave rather than per kill, meaning a wave with six identical foes triggers each line below just once. These roll alongside standard wave loot.

Where to find it

MapLevelPer waveShare of waves
Kings Woods 7 · boss wave101last wave
Mythic Rift · can roll as the rift boss
Mythic Rift sizeLarge
Size radius0.8
Mana100
Nightmare+ health4,400
Nightmare+ damage28
Drops lootYes
Internal idWerewolf