Deflecting Handwraps

Legendary Gloves

Primary

4 random affixes from 12

Secondary

1 random affix from 5

Each stack of [Furious Fist] also grants +1% Dodge Chance.

Monk

333

TypeGloves
RarityLegendary
HeroesMonk
Drop level40+
Sells for333 gold at item level 700
UpgradableYes, to +12
Internal idLegendaryGloves4

Deflecting Handwraps

Legendary Gloves Monk

Legendary power:Each stack of Furious Fist also grants +1% Dodge Chance.

How it drops

Each wave concludes with a loot roll based on the level of the last slain enemy. If this awards a legendary, the game selects among equipment slots containing eligible bases with equal likelihood (excluding Back, which gets a 7% comparative chance), followed by an even roll for the base within the slot. Deflecting Handwraps requires enemy level 40 and drops solely for Monk. Normal mode item levels vary between 10 × (level − 1) and 10 × level + 9. In Nightmare and Inferno difficulties, every enemy is level 70, granting an item level of 700 plus the area's map level (multiplied by 2 on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Cooldown Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Mana Cost Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Max Mana Primary7 – 920 – 2834 – 4648 – 64
Critical Hit Chance Primary1.1% – 1.5%3.3% – 4.4%5.4% – 7.4%7.6% – 10.3%
Damage Primary4 – 612 – 1720 – 2829 – 39
Critical Hit Damage Primary8.2% – 11%24.5% – 33.1%40.8% – 55.2%57.1% – 77.3%
Attack Speed Primary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Critical Damage Reduction Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Mana on Kill Secondary1 – 24 – 67 – 910 – 13
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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