Gauntlets of the Third Beat

Legendary Gloves

Primary

4 random affixes from 12

Secondary

1 random affix from 5

Every 3rd Basic Attack cast deals 100% more direct damage.

333

TypeGloves
RarityLegendary
HeroesAll
Drop level50+
Sells for333 gold at item level 700
UpgradableYes, to +12
Internal idLegendaryGloves7

Gauntlets of the Third Beat

LegendaryGloves
Legendary power:Every 3rd Basic Attack cast deals 100% more direct damage.

How it drops

Each wave rolls for loot exactly once upon the death of its last enemy, using that enemy's level. When a legendary item is determined, candidate equipment slots are weighted equally—save for Back, which has a 7% relative chance compared to the rest—and a specific base is drawn with equal probability. Gauntlets of the Third Beat becomes eligible to drop from enemy level 50 onward. Item level scales from 10 × (level − 1) to 10 × level + 9 throughout Normal mode; under Nightmare and Inferno, all foes are level 70, establishing an item level of 700 added to the map's level (multiplied by 2 on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Cooldown Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Mana Cost Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Max Mana Primary7 – 920 – 2834 – 4648 – 64
Critical Hit Chance Primary1.1% – 1.5%3.3% – 4.4%5.4% – 7.4%7.6% – 10.3%
Damage Primary4 – 612 – 1720 – 2829 – 39
Critical Hit Damage Primary8.2% – 11%24.5% – 33.1%40.8% – 55.2%57.1% – 77.3%
Attack Speed Primary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Critical Damage Reduction Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Mana on Kill Secondary1 – 24 – 67 – 910 – 13
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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