Grey Adventurer's Cape
Rare Back
1
Grey Adventurer's Cape
How it drops
Loot generation happens once per wave upon the death of the last enemy, scaled to that monster's level. When rolling a rare, every slot holding an eligible base has an equal chance to be chosen (except the Back slot, which is weighted at only 7% relative to the others), after which a base is selected uniformly within that slot. Grey Adventurer's Cape is eligible starting from enemy level 1. Under Normal difficulty, item level ranges between 10 × (level − 1) and 10 × level + 9. On Nightmare and Inferno, all enemies are fixed at level 70, fixing item level at 700 plus the map level (doubled in Inferno).
Salvage
Iron Ore: 1 + 0.05 × item level always
Gold Ore: 2 + 0.025 × item level always
Soul Shard: 1 + 0.008 × item level 40%