Battle Draught Belt

Legendary Belt

Primary

4 random affixes from 11

Secondary

1 random affix from 4

Drinking a Health Potion grants +35% All Damage for 6 seconds.

333

TypeBelt
RarityLegendary
HeroesAll
Drop level50+
Sells for333 gold at item level 700
UpgradableYes, to +12
Internal idLegendaryBelt3

Battle Draught Belt

Legendary

Belt

Legendary power:

Drinking a Health Potion grants +35% All Damage for 6 seconds.

How it drops

Clearing a wave initiates a single loot calculation at the level of the last defeated enemy. If a legendary drop is determined, each eligible gear slot shares equal probability (Back carries only 7% relative weight), after which a base is selected uniformly from that slot. Battle Draught Belt becomes eligible starting at enemy level 50. Normal difficulty scales item level from 10 × (level − 1) to 10 × level + 9. On Nightmare and Inferno, all foes are level 70, producing an item level of 700 plus the map's level (× 2 on Inferno).

Possible affixes

Legendary gear rolls with 4 primary affixes and 1 secondary affix, selected without duplicates from the affix pool after excluding stats unavailable to your hero class. The ranges listed below correspond to the roll formula for each item level, which can also be tested using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Mana Cost Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Bonus Potion Charges Primary1 – 11 – 11 – 11 – 1
Cooldown Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Attack Speed Primary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Thorns Primary14 – 1841 – 5568 – 9295 – 129
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Life Regeneration Secondary3 – 48 – 1114 – 1819 – 26
Mana on Kill Secondary1 – 24 – 67 – 910 – 13
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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