Frayed Leather Strap

Common Belt

Primary

1 random affix from 11

175

TypeBelt
RarityCommon
HeroesAll
Sells for175 gold at item level 700
UpgradableYes, to +12
Internal idCommonBelt2

Frayed Leather Strap

CommonBelt

How it drops

Whenever the final enemy in a wave falls, the game rolls for loot once using that monster's level. Should the drop result in common rarity, each gear slot featuring an eligible base item has identical odds, though Back items drop at just 7% of that likelihood; the game then picks an available base within the selected slot with equal probability. Frayed Leather Strap becomes available starting at enemy level 1. On Normal, item level ranges between 10 × (level − 1) and 10 × level + 9. Across Nightmare and Inferno, monsters are invariably level 70, setting the item level to 700 plus the map's level (× 2 on Inferno).

Possible affixes

Gear of Common rarity generates with 1 primary affix, pulled without duplicate rolls from the eligible stat pool for your hero class. The listed ranges reflect the roll formula per item level; use the item roll calculator to preview specific levels.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Strength Primary · Warrior only5 – 715 – 2126 – 3536 – 48
Dexterity Primary · Hunter, Monk only5 – 715 – 2126 – 3536 – 48
Intelligence Primary · Sorcerer only5 – 715 – 2126 – 3536 – 48
Max Health Primary46 – 62138 – 186230 – 311321 – 435
Dodge Chance Primary0.5% – 0.7%1.5% – 2.1%2.6% – 3.4%3.6% – 4.8%
Magic Resist Primary51 – 69153 – 207255 – 345357 – 483
Mana Cost Reduction Primary1% – 1.4%3.1% – 4.1%5.1% – 6.9%7.1% – 9.7%
Bonus Potion Charges Primary1 – 11 – 11 – 11 – 1
Cooldown Reduction Primary1% – 1.4%3.1% – 4.1%5.1% – 6.9%7.1% – 9.7%
Attack Speed Primary1.5% – 2.1%4.6% – 6.2%7.7% – 10.4%10.7% – 14.5%
Thorns Primary10 – 1431 – 4151 – 6971 – 97
Health Potion Find Secondary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Life Regeneration Secondary2 – 36 – 810 – 1414 – 19
Mana on Kill Secondary1 – 13 – 45 – 77 – 10
XP Gained Secondary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%

Salvage

Iron Ore : 1 + 0.02 × item level alwaysSoul Shard: 1 + 0.003 × item level 10%

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