Frayed Leather Strap
Common Belt
Primary
1 random affix from 11
175
Frayed Leather Strap
How it drops
Whenever the final enemy in a wave falls, the game rolls for loot once using that monster's level. Should the drop result in common rarity, each gear slot featuring an eligible base item has identical odds, though Back items drop at just 7% of that likelihood; the game then picks an available base within the selected slot with equal probability. Frayed Leather Strap becomes available starting at enemy level 1. On Normal, item level ranges between 10 × (level − 1) and 10 × level + 9. Across Nightmare and Inferno, monsters are invariably level 70, setting the item level to 700 plus the map's level (× 2 on Inferno).
Possible affixes
Gear of Common rarity generates with 1 primary affix, pulled without duplicate rolls from the eligible stat pool for your hero class. The listed ranges reflect the roll formula per item level; use the item roll calculator to preview specific levels.
| Affix | ilvl 100 | ilvl 300 | ilvl 500 | ilvl 700 |
|---|---|---|---|---|
| Strength Primary · Warrior only | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Dexterity Primary · Hunter, Monk only | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Intelligence Primary · Sorcerer only | 5 – 7 | 15 – 21 | 26 – 35 | 36 – 48 |
| Max Health Primary | 46 – 62 | 138 – 186 | 230 – 311 | 321 – 435 |
| Dodge Chance Primary | 0.5% – 0.7% | 1.5% – 2.1% | 2.6% – 3.4% | 3.6% – 4.8% |
| Magic Resist Primary | 51 – 69 | 153 – 207 | 255 – 345 | 357 – 483 |
| Mana Cost Reduction Primary | 1% – 1.4% | 3.1% – 4.1% | 5.1% – 6.9% | 7.1% – 9.7% |
| Bonus Potion Charges Primary | 1 – 1 | 1 – 1 | 1 – 1 | 1 – 1 |
| Cooldown Reduction Primary | 1% – 1.4% | 3.1% – 4.1% | 5.1% – 6.9% | 7.1% – 9.7% |
| Attack Speed Primary | 1.5% – 2.1% | 4.6% – 6.2% | 7.7% – 10.4% | 10.7% – 14.5% |
| Thorns Primary | 10 – 14 | 31 – 41 | 51 – 69 | 71 – 97 |
| Health Potion Find Secondary | 2% – 2.8% | 6.1% – 8.3% | 10.2% – 13.8% | 14.3% – 19.3% |
| Life Regeneration Secondary | 2 – 3 | 6 – 8 | 10 – 14 | 14 – 19 |
| Mana on Kill Secondary | 1 – 1 | 3 – 4 | 5 – 7 | 7 – 10 |
| XP Gained Secondary | 2% – 2.8% | 6.1% – 8.3% | 10.2% – 13.8% | 14.3% – 19.3% |