Blooddistiller's Stride

Legendary Boots

Primary

4 random affixes from 10

Secondary

1 random affix from 5

Enemy kills have a 10% chance to drop a Health Potion. This effect can drop a potion once every 1 sec. Dropped Health Potions are picked up immediately. If your Potion Charges are full, drink the collected potion immediately.

10%

1

333

TypeBoots
RarityLegendary
HeroesAll
Drop level50+
Sells for333 gold at item level 700
UpgradableYes, to +12
Internal idLegendaryBoots4

Blooddistiller's Stride

Legendary

Boots

Legendary power:

Enemy kills have a 10% chance to drop a Health Potion. This effect can drop a potion once every 1 sec. Dropped Health Potions are picked up immediately. If your Potion Charges are full, drink the collected potion immediately.

How it drops

At the conclusion of a wave, the defeat of the final enemy triggers one loot roll at that enemy's level. If the tier rolls as legendary, qualifying item slots share equal chances (Back being weighted at 7% compared to others), with the base item picked uniformly within the chosen slot. Blooddistiller's Stride is available from enemy level 50 onwards. On Normal difficulty, item level spans 10 × (level − 1) to 10 × level + 9; Nightmare and Inferno set all foes to level 70, calculating item level as 700 plus the map's level (× 2 on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Mana Cost Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Cold Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Fire Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Critical Damage Reduction Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Bonus Move Speed Secondary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life on Hit Secondary3 – 48 – 1114 – 1819 – 26
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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