Rimeguard Treads

Legendary Boots

Primary

4 random affixes from 10

Secondary

1 random affix from 5

Applying [Frozen] also applies [Numbing Cold].

Frozen: Cannot move or take action while Frozen. Numbing Cold: Reduces damage dealt by 30% for 3s.

Sorcerer

333

TypeBoots
RarityLegendary
HeroesSorcerer
Drop level65+
Sells for333 gold at item level 700
UpgradableYes, to +12
Internal idLegendaryBoots5

Rimeguard Treads

Legendary Boots Sorcerer

Legendary power:Applying Frozen also applies Numbing Cold.

How it drops

Each wave yields a single loot roll upon the demise of its final enemy, scaled to that target's level. If this produces a legendary, candidate gear slots share identical odds (the Back slot receives only 7% of normal weight), followed by an equal chance among eligible bases in that slot. Rimeguard Treads requires an enemy level of 65 or higher and drops exclusively for the Sorcerer. Normal mode item levels range from 10 × (level − 1) to 10 × level + 9. In Nightmare and Inferno, enemies are locked at level 70, setting the item level to 700 plus the map's level (multiplied by 2 on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Mana Cost Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Cold Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Fire Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Critical Damage Reduction Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Bonus Move Speed Secondary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life on Hit Secondary3 – 48 – 1114 – 1819 – 26
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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