Boots of the Windcaller

Legendary Boots

Primary

4 random affixes from 10

Secondary

1 random affix from 5

+50% Movement Speed for 4 seconds after a kill.

333

TypeBoots
RarityLegendary
HeroesAll
Drop level25+
Sells for333 gold at item level 700
UpgradableYes, to +12
Internal idLegendaryBoots1

Boots of the Windcaller

LegendaryBoots
Legendary power:+50% Movement Speed for 4 seconds after a kill.

How it drops

Defeating the final monster of a wave triggers a single loot roll scaled to that foe's level. Whenever this roll yields a legendary, the game considers every equipment slot featuring an eligible item type with equal probability—except the Back slot, which has only a 7% relative weight—before choosing an eligible base uniformly from that slot. Boots of the Windcaller enters the drop table starting at enemy level 25. Drops on Normal difficulty feature an item level between 10 × (level − 1) and 10 × level + 9. In Nightmare and Inferno, foes are consistently level 70, generating gear at item level 700 plus the zone's map level (scaled by × 2 on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Mana Cost Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Cold Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Fire Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Critical Damage Reduction Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Bonus Move Speed Secondary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life on Hit Secondary3 – 48 – 1114 – 1819 – 26
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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