Ivory Sigil Mantle

Rare Shoulder

Primary

3 random affixes from 11

Secondary

1 random affix from 2

Sorcerer, Monk

280

TypeShoulder
RarityRare
HeroesSorcerer, Monk
Sells for280 gold at item level 700
UpgradableYes, to +12
Internal idRareShoulder6

Ivory Sigil Mantle

Rare Shoulder Sorcerer Monk

How it drops

Each wave awards one loot roll at the moment its last opponent dies, matching the level of that slain enemy. Rolling a rare distributes equal chances across all slots containing eligible bases (the Back slot being an exception at 7% of the base chance), followed by an even selection among bases within the chosen slot. Ivory Sigil Mantle unlocks at enemy level 1 and is reserved strictly for Sorcerer and Monk. Gear on Normal rolls within an item level bracket of 10 × (level − 1) to 10 × level + 9. In Nightmare and Inferno, all enemies are level 70, setting item levels to 700 plus the map level (× 2 on Inferno).

Possible affixes

Rare gear rolls 3 primary affixes and 1 secondary affix without duplicates from the pool, excluding any stats your class cannot roll; armor pieces additionally receive a guaranteed Armor roll. The values below reflect the formula across each item level, which can be previewed in the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always64 – 86191 – 259319 – 431446 – 604
Strength Primary · Warrior only6 – 919 – 2632 – 4345 – 60
Dexterity Primary · Hunter, Monk only6 – 919 – 2632 – 4345 – 60
Intelligence Primary · Sorcerer only6 – 919 – 2632 – 4345 – 60
Max Health Primary57 – 78172 – 233287 – 388402 – 543
Magic Resist Primary64 – 86191 – 259319 – 431446 – 604
Dodge Chance Primary0.6% – 0.9%1.9% – 2.6%3.2% – 4.3%4.5% – 6%
Cooldown Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Poison Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Fire Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Critical Damage Reduction Primary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Thorns Primary13 – 1738 – 5264 – 8689 – 121
Life Regeneration Secondary3 – 38 – 1013 – 1718 – 24
Bonus Move Speed Secondary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%

Salvage

Iron Ore: 1 + 0.05 × item level always

Gold Ore: 2 + 0.025 × item level always

Soul Shard: 1 + 0.008 × item level 40%

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