Crown of the Fallen King

Legendary Helm

Primary

4 random affixes from 11

Secondary

1 random affix from 5

+30% Attack Speed for 3 seconds after a kill.

333

TypeHelm
RarityLegendary
HeroesAll
Sells for333 gold at item level 700
Gem sockets0–1 (item level 300+)
UpgradableYes, to +12
Internal idLegendaryHelm1

Crown of the Fallen King

LegendaryHelm
Legendary power:+30% Attack Speed for 3 seconds after a kill.

How it drops

Whenever a wave concludes with its final kill, loot is rolled according to the defeated foe's level. If the tier check results in a legendary, every gear slot containing an eligible base is weighted evenly (though Back has a lower 7% relative rate), after which an eligible base is picked at random. Crown of the Fallen King is available right from enemy level 1. Equipment found on Normal difficulty rolls an item level between 10 × (level − 1) and 10 × level + 9. Under Nightmare and Inferno rules, all enemies are level 70, yielding item level 700 plus the map level (which is multiplied by 2 in Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Max Mana Primary7 – 920 – 2834 – 4648 – 64
Cooldown Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Bonus Armor Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Lightning Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Arcane Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life Regeneration Secondary3 – 48 – 1114 – 1819 – 26
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Health Potion Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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