Blacksteel Helm

Rare Helm

Primary

3 random affixes from 11

Secondary

1 random affix from 5

Warrior, Hunter

280

TypeHelm
RarityRare
HeroesWarrior, Hunter
Sells for280 gold at item level 700
Gem sockets0–1 (item level 300+)
UpgradableYes, to +12
Internal idRareHelm4

Blacksteel Helm

Rare Helm Warrior Hunter

How it drops

Defeating the final monster of any wave triggers a single loot roll at that creature's level. If this produces a rare item, every slot containing a valid base has an identical chance of being selected (aside from the Back slot, which is 7% as likely), followed by a balanced roll among that slot's bases. The Blacksteel Helm is eligible from enemy level 1 onward and drops exclusively for Warriors and Hunters. Normal difficulty sets item level between 10 × (level − 1) and 10 × level + 9. For Nightmare and Inferno, all foes are level 70, setting item levels to 700 plus the map level (× 2 on Inferno).

Possible affixes

Rare gear rolls 3 primary affixes and 1 secondary affix without duplicates from the pool, excluding any stats your class cannot roll; armor pieces additionally receive a guaranteed Armor roll. The values below reflect the formula across each item level, which can be previewed in the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always64 – 86191 – 259319 – 431446 – 604
Strength Primary · Warrior only6 – 919 – 2632 – 4345 – 60
Dexterity Primary · Hunter, Monk only6 – 919 – 2632 – 4345 – 60
Intelligence Primary · Sorcerer only6 – 919 – 2632 – 4345 – 60
Max Health Primary57 – 78172 – 233287 – 388402 – 543
Max Mana Primary6 – 919 – 2632 – 4345 – 60
Cooldown Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Magic Resist Primary64 – 86191 – 259319 – 431446 – 604
Dodge Chance Primary0.6% – 0.9%1.9% – 2.6%3.2% – 4.3%4.5% – 6%
Bonus Armor Primary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Lightning Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Arcane Damage Reduction Primary1.3% – 1.7%3.8% – 5.2%6.4% – 8.6%8.9% – 12.1%
Life Regeneration Secondary3 – 38 – 1013 – 1718 – 24
Item Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Gold Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
Health Potion Find Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%
XP Gained Secondary2.6% – 3.4%7.7% – 10.4%12.8% – 17.3%17.9% – 24.2%

Salvage

Iron Ore: 1 + 0.05 × item level always

Gold Ore: 2 + 0.025 × item level always

Soul Shard: 1 + 0.008 × item level 40%

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