Greaves of the Arcane Edge

Legendary Pants

Primary

4 random affixes from 11

Secondary

1 random affix from 5

+150% Critical Hit Damage from [Fire], [Lightning] and [Arcane] Abilities.

333

TypePants
RarityLegendary
HeroesAll
Drop level50+
Sells for333 gold at item level 700
Gem sockets0–2 (item level 300+)
UpgradableYes, to +12
Internal idLegendaryPants1

Greaves of the Arcane Edge

Legendary

Pants

Legendary power:

+150% Critical Hit Damage from Fire, Lightning and Arcane Abilities.

How it drops

When a wave's last enemy dies, a single loot roll is generated based on that target's level. If the reward rolls as legendary, all slots holding an eligible base share equal odds (Back is tuned to 7% of the standard slot likelihood), followed by an even roll for a base within that category. Greaves of the Arcane Edge enters the drop pool at enemy level 50. Normal difficulty calculates item level across the range 10 × (level − 1) to 10 × level + 9; on Nightmare and Inferno, every monster is level 70, making item level 700 plus the map level (doubled on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Thorns Primary14 – 1841 – 5568 – 9295 – 129
Bonus Armor Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Bonus Health Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Poison Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Physical Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life Regeneration Secondary3 – 48 – 1114 – 1819 – 26
Life on Hit Secondary3 – 48 – 1114 – 1819 – 26
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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