Manaflow Greaves

Legendary Pants

Primary

4 random affixes from 11

Secondary

1 random affix from 5

Killing an enemy grants 15 Mana Regeneration for 4 seconds.

333

TypePants
RarityLegendary
HeroesAll
Drop level25+
Sells for333 gold at item level 700
Gem sockets0–2 (item level 300+)
UpgradableYes, to +12
Internal idLegendaryPants3

Manaflow Greaves

LegendaryPants
Legendary power:Killing an enemy grants 15 Mana Regeneration for 4 seconds.

How it drops

Finishing a wave by eliminating its last enemy initiates a single loot roll at that enemy's level. Should a legendary drop occur, all gear slots with valid bases share equal likelihood (Back has 7% of the chance of other slots), followed by a uniform roll among bases in that slot. Manaflow Greaves can start dropping once enemies reach level 25. Normal mode item levels range between 10 × (level − 1) and 10 × level + 9; for Nightmare and Inferno, all foes are level 70, resulting in an item level of 700 plus the map level (doubled on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Thorns Primary14 – 1841 – 5568 – 9295 – 129
Bonus Armor Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Bonus Health Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Poison Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Physical Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life Regeneration Secondary3 – 48 – 1114 – 1819 – 26
Life on Hit Secondary3 – 48 – 1114 – 1819 – 26
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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