Stoneguard Greaves

Legendary Pants

Primary

4 random affixes from 11

Secondary

1 random affix from 5

Reduces damage taken by 300 after all other damage reductions (minimum 1 damage).

333

TypePants
RarityLegendary
HeroesAll
Drop level65+
Sells for333 gold at item level 700
Gem sockets0–2 (item level 300+)
UpgradableYes, to +12
Internal idLegendaryPants4

Stoneguard Greaves

Legendary

Pants

Legendary power:

Reduces damage taken by 300 after all other damage reductions (minimum 1 damage).

How it drops

Each wave yields a single loot roll determined by the level of the final monster defeated. Should this roll produce a legendary, eligible equipment slots share an equal chance to be selected—with the Back slot weighted at just 7% relative to the rest—followed by an even selection among available bases. Stoneguard Greaves enters the drop pool once foes reach level 65. Under Normal difficulty, item levels scale from 10 × (level − 1) up to 10 × level + 9. In Nightmare and Inferno, all enemies scale to level 70, setting the item level to 700 plus the map's level (doubled to × 2 on Inferno).

Possible affixes

Every Legendary piece generates four primary affixes alongside one secondary affix, picked without duplicates from a stat pool that excludes anything unusable by your class; protective gear is also guaranteed to roll Armor as a baseline bonus. The stat intervals listed here reflect the underlying formula tied to item level, which you can experiment with directly using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always68 – 92204 – 276340 – 460476 – 644
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Max Health Primary61 – 83184 – 248306 – 414428 – 580
Magic Resist Primary68 – 92204 – 276340 – 460476 – 644
Dodge Chance Primary0.7% – 0.9%2% – 2.8%3.4% – 4.6%4.8% – 6.4%
Thorns Primary14 – 1841 – 5568 – 9295 – 129
Bonus Armor Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Bonus Health Primary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Poison Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Physical Damage Reduction Primary1.4% – 1.8%4.1% – 5.5%6.8% – 9.2%9.5% – 12.9%
Life Regeneration Secondary3 – 48 – 1114 – 1819 – 26
Life on Hit Secondary3 – 48 – 1114 – 1819 – 26
Gold Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
Item Find Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%
XP Gained Secondary2.7% – 3.7%8.2% – 11%13.6% – 18.4%19% – 25.8%

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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