Patched Trousers

Common Pants

Primary

1 random affix from 11

175

TypePants
RarityCommon
HeroesAll
Sells for175 gold at item level 700
Gem sockets0–2 (item level 300+)
UpgradableYes, to +12
Internal idCommonPant2

Patched Trousers

CommonPants

How it drops

A loot roll occurs once per wave upon the death of its last enemy, scaled to that enemy's level. If common rarity is selected, all equipment slots with valid bases have an identical chance to be picked (aside from Back, which has 7% of the weight of others), after which a base is chosen uniformly from that slot. Patched Trousers can drop starting at enemy level 1. On Normal difficulty, item level is between 10 × (level − 1) and 10 × level + 9; on Nightmare and Inferno, every foe is level 70, setting item level to 700 plus the map's level (× 2 on Inferno).

Possible affixes

Common items roll 1 primary affix selected uniquely from class-compatible stats, with defensive armor slots invariably gaining base Armor as well. Value ranges below match the formula at each item level; test custom values using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always51 – 69153 – 207255 – 345357 – 483
Strength Primary · Warrior only5 – 715 – 2126 – 3536 – 48
Dexterity Primary · Hunter, Monk only5 – 715 – 2126 – 3536 – 48
Intelligence Primary · Sorcerer only5 – 715 – 2126 – 3536 – 48
Max Health Primary46 – 62138 – 186230 – 311321 – 435
Magic Resist Primary51 – 69153 – 207255 – 345357 – 483
Dodge Chance Primary0.5% – 0.7%1.5% – 2.1%2.6% – 3.4%3.6% – 4.8%
Thorns Primary10 – 1431 – 4151 – 6971 – 97
Bonus Armor Primary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Bonus Health Primary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Poison Damage Reduction Primary1% – 1.4%3.1% – 4.1%5.1% – 6.9%7.1% – 9.7%
Physical Damage Reduction Primary1% – 1.4%3.1% – 4.1%5.1% – 6.9%7.1% – 9.7%
Life Regeneration Secondary2 – 36 – 810 – 1414 – 19
Life on Hit Secondary2 – 36 – 810 – 1414 – 19
Gold Find Secondary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Item Find Secondary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
XP Gained Secondary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%

Salvage

Iron Ore : 1 + 0.02 × item level alwaysSoul Shard: 1 + 0.003 × item level 10%

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