Guardsman's Helm

Uncommon Helm

Primary

2 random affixes from 11

228

TypeHelm
RarityUncommon
HeroesAll
Sells for228 gold at item level 700
Gem sockets0–1 (item level 300+)
UpgradableYes, to +12
Internal idUncommonHelm3

Guardsman's Helm

UncommonHelm

How it drops

Upon the death of a wave's last enemy, a single loot roll is generated based on that foe's level. Rolling an uncommon piece distributes equal probability across every slot containing a valid base (Back being an exception at 7% likelihood), after which an item base is picked with equal weight. Guardsman's Helm is available starting at enemy level 1. Normal difficulty provides an item level between 10 × (level − 1) and 10 × level + 9. For Nightmare and Inferno, enemies are universally level 70, making the item level 700 plus the map level (× 2 on Inferno).

Possible affixes

Uncommon items roll 2 primary affixes, drawn without duplicates from your hero's eligible stat pool, with armor items inherently receiving Armor on top. The stat ranges below show the formula across each item level; test any level via the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Armor Always60 – 81179 – 241298 – 402416 – 563
Strength Primary · Warrior only6 – 818 – 2430 – 4042 – 56
Dexterity Primary · Hunter, Monk only6 – 818 – 2430 – 4042 – 56
Intelligence Primary · Sorcerer only6 – 818 – 2430 – 4042 – 56
Max Health Primary54 – 72161 – 217268 – 362375 – 507
Max Mana Primary6 – 818 – 2430 – 4042 – 56
Cooldown Reduction Primary1.2% – 1.6%3.6% – 4.8%5.9% – 8%8.3% – 11.3%
Magic Resist Primary60 – 81179 – 241298 – 402416 – 563
Dodge Chance Primary0.6% – 0.8%1.8% – 2.4%3% – 4%4.2% – 5.6%
Bonus Armor Primary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Lightning Damage Reduction Primary1.2% – 1.6%3.6% – 4.8%5.9% – 8%8.3% – 11.3%
Arcane Damage Reduction Primary1.2% – 1.6%3.6% – 4.8%5.9% – 8%8.3% – 11.3%
Life Regeneration Secondary2 – 37 – 1012 – 1617 – 23
Item Find Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Gold Find Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
Health Potion Find Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%
XP Gained Secondary2.4% – 3.2%7.1% – 9.7%11.9% – 16.1%16.7% – 22.5%

Salvage

Iron Ore : 2 + 0.05 × item level alwaysSoul Shard: 1 + 0.005 × item level 20%

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