Northern Giant's Great Axe

Legendary Weapon

197–267 DPS

at item level 700, any speed 0.8–1.2

Primary

4 random affixes from 26

Secondary

1 random affix from 3

Each [Basic Attack] also deals 50% of Weapon Damage as Cold Damage, with a 3% chance to Freeze the target on hit.

Warrior, Monk

432

TypeWeapon (Axe)
RarityLegendary
HeroesWarrior, Monk
Drop level10+
Sells for432 gold at item level 700
Gem sockets0–3 (item level 300+)
UpgradableYes, to +12
Internal idLegendaryAxe1

Northern Giant's Great Axe

Legendary Weapon Warrior Monk

Legendary power:

Each Basic Attack also deals 50% of Weapon Damage as Cold Damage, with a 3% chance to Freeze the target on hit.

How it drops

A single loot roll is made at the end of each wave upon slaying the final enemy, using that foe's level. When a legendary drop is hit, candidate slots carry equal probability (with Back possessing 7% the odds of other slots), and an eligible base within that slot is selected at random. Northern Giant's Great Axe becomes available at enemy level 10 and drops solely for Warrior and Monk. Normal item level spans from 10 × (level − 1) to 10 × level + 9; on Nightmare and Inferno, enemies are level 70, fixing item level at 700 plus map level (multiplied by 2 on Inferno).

Possible affixes

Legendary gear rolls with 4 primary affixes and 1 secondary affix, selected without duplicates from the affix pool after excluding stats unavailable to your hero class. The ranges listed below correspond to the roll formula for each item level, which can also be tested using the item roll calculator.

Affixilvl 100ilvl 300ilvl 500ilvl 700
Strength Primary · Warrior only7 – 920 – 2834 – 4648 – 64
Dexterity Primary · Hunter, Monk only7 – 920 – 2834 – 4648 – 64
Intelligence Primary · Sorcerer only7 – 920 – 2834 – 4648 – 64
Damage Primary4 – 612 – 1720 – 2829 – 39
Critical Hit Damage Primary8.2% – 11%24.5% – 33.1%40.8% – 55.2%57.1% – 77.3%
Attack Speed Primary2% – 2.8%6.1% – 8.3%10.2% – 13.8%14.3% – 19.3%
Basic Attack Damage Primary9.5% – 12.9%28.6% – 38.6%47.6% – 64.4%66.6% – 90.2%
Strong Attack Damage Primary9.5% – 12.9%28.6% – 38.6%47.6% – 64.4%66.6% – 90.2%
Special Ability Bonus Damage Primary10.9% – 14.7%32.6% – 44.2%54.4% – 73.6%76.2% – 103%
Physical Damage Primary · Warrior, Hunter, Monk only10.9% – 14.7%32.6% – 44.2%54.4% – 73.6%76.2% – 103%
Fire Damage Primary · Warrior, Sorcerer only10.9% – 14.7%32.6% – 44.2%54.4% – 73.6%76.2% – 103%
Cold Damage Primary · Sorcerer only10.9% – 14.7%32.6% – 44.2%54.4% – 73.6%76.2% – 103%
Lightning Damage Primary · Sorcerer, Monk only10.9% – 14.7%32.6% – 44.2%54.4% – 73.6%76.2% – 103%
Poison Damage Primary · Hunter only10.9% – 14.7%32.6% – 44.2%54.4% – 73.6%76.2% – 103%
Arcane Damage Primary · Hunter only10.9% – 14.7%32.6% – 44.2%54.4% – 73.6%76.2% – 103%
Damage vs Healthy Primary13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Injured Primary13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Slowed Primary13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Immobilized Primary13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Elite Primary13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Bleeding Primary · Warrior only13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Distant Primary · Sorcerer, Hunter only13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Poisoned Primary · Hunter only13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage Over Time Primary · Warrior, Sorcerer, Hunter only13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Burned Primary · Sorcerer only13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Damage vs Vulnerable Primary13.6% – 18.4%40.8% – 55.2%68% – 92%95.2% – 128.8%
Life on Hit Secondary3 – 48 – 1114 – 1819 – 26
Life on Kill Secondary8 – 1124 – 3341 – 5557 – 77
Mana on Kill Secondary1 – 24 – 67 – 910 – 13

Salvage

Gold Ore: 10 + 0.05 × item level always

Earth Essence: 5 + 0.025 × item level always

Soul Shard: 2 + 0.02 × item level 70%

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