Soulrender
Divine Weapon
Primary
+1.2 Weapon Speed
+290 Weapon Damage
+170% Damage vs Slowed
+120% Basic Attack Damage
+35% Bonus Health
+10% Damage Reduction
+100 Life on Kill
+34 Life on Hit
Each direct ability hit you land grants one stack of [Harvest of Souls]. Consumes 25 stacks to release Soul Impact, a soul wave that travels forward, dealing 800% Weapon Damage as Physical Damage and applying [Dazed] once to each enemy hit.
Dazed: Attack Speed is reduced by 40% and Movement Speed by 15%.
Warrior, Sorcerer, Monk
708
Soulrender
Divine Weapon Tradable Warrior Sorcerer Monk
Each direct ability hit you land grants one stack of Harvest of Souls. Consumes 25 stacks to release Soul Impact, a soul wave that travels forward, dealing 800% Weapon Damage as Physical Damage and applying Dazed once to each enemy hit.
How it drops
Divine gear drops exclusively from level 70 monsters in Inferno, decided on an isolated roll ahead of standard rarity checks (with the rate scaled by 30% of your Magic Find, as detailed on the drop rates page). These drops bypass random affix generation entirely, always appearing socketless at item level 990 with the static stats listed above.
Salvage
Gold Ore: 25 + 0.5 × item level always
Earth Essence: 10 + 0.15 × item level always
Soul Shard: 4 + 0.04 × item level always